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  1. #1
    Player MeiUshu's Avatar
    Join Date
    Nov 2013
    Location
    Uldah
    Posts
    1,262
    Character
    Sophia Sormanu
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Lyrica_Ashtine View Post
    snip?
    your analogy is biaised..when you have people at diner your goal is to satisfy the mass and offer the best, not really a choice. In a game, ultimately, you look for your enjoyment first and foremost, with some exceptions, therefore your options are not exclusive of each other they are just not applying since they dont *play* on the same level.

    Just my opinion though.

    For the rest, this game offers lots of opportunities to try out stuff, I dont understand and never will understand why we all must be copied pasted players when playing similar class.

    Just me though what do I know
    (5)

  2. #2
    Player
    Pence's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    1,455
    Character
    Bravo Whiskey
    World
    Ravana
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by MeiUshu View Post
    For the rest, this game offers lots of opportunities to try out stuff, I dont understand and never will understand why we all must be copied pasted players when playing similar class.
    You probably don't understand because you're not playing FFXIV? Lots of opportunities to try stuff out? Gurl say wah!?

    We're all the same for balance reasons. Very simple. So so simple.
    (4)

  3. #3
    Player
    Lyrica_Ashtine's Avatar
    Join Date
    Dec 2013
    Posts
    1,132
    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    Quote Originally Posted by MeiUshu View Post
    your analogy is biaised..when you have people at diner your goal is to satisfy the mass and offer the best, not really a choice. In a game, ultimately, you look for your enjoyment first and foremost, with some exceptions, therefore your options are not exclusive of each other they are just not applying since they dont *play* on the same level.
    First of all, the analogy the OP provided was a "single individual" scenario. No matter what you would choose, the "majority", or in other words: you, would approve. If you're playing alone for anything, no one's going to care what you do or how you do it.
    Secondly, this is exactly what the illusion of choice is in an online game, especially for group content. Let's say I choose to be a DPS white mage and refuse to heal. That's a choice, but would you take one with you?
    (14)

  4. #4
    Player MeiUshu's Avatar
    Join Date
    Nov 2013
    Location
    Uldah
    Posts
    1,262
    Character
    Sophia Sormanu
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Lyrica_Ashtine View Post
    snip
    this is still your choice, choices implie consequences. the illusion is to believe that all your choices are the right one, and all your choices will be met with approval, but then do you need the approval of anyone when you make a choice? The difficulty is to live with the consequences which most cant too hard you know

    As for the rest, you can play different ways without it being it that wrong, not optimal but not wrong, just people believe that only one way is viable and that is when all of us from individual becomes robot. I dont agree with it..but nobody has to agree with me either, that is my choice, right ?
    (0)

  5. #5
    Player
    AskaRay's Avatar
    Join Date
    Nov 2014
    Posts
    3,543
    Character
    Aeon Rakshasa
    World
    Lich
    Main Class
    Bard Lv 100
    Quote Originally Posted by MeiUshu View Post
    this is still your choice, choices implie consequences. the illusion is to believe that all your choices are the right one, and all your choices will be met with approval, but then do you need the approval of anyone when you make a choice? The difficulty is to live with the consequences which most cant too hard you know

    As for the rest, you can play different ways without it being it that wrong, not optimal but not wrong, just people believe that only one way is viable and that is when all of us from individual becomes robot. I dont agree with it..but nobody has to agree with me either, that is my choice, right ?
    I don't know, Ice Mages are essentially playing their class wrong.

    I...really like not having the illusion of choice. The game could be harder in different areas instead. Better, cleverer bosses. More exploration. More environment traps...stuff like that.
    (18)
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  6. #6
    Player
    Lyrica_Ashtine's Avatar
    Join Date
    Dec 2013
    Posts
    1,132
    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    Quote Originally Posted by MeiUshu View Post
    this is still your choice, choices implie consequences. the illusion is to believe that all your choices are the right one, and all your choices will be met with approval, but then do you need the approval of anyone when you make a choice? The difficulty is to live with the consequences which most cant too hard you know

    As for the rest, you can play different ways without it being it that wrong, not optimal but not wrong, just people believe that only one way is viable and that is when all of us from individual becomes robot. I dont agree with it..but nobody has to agree with me either, that is my choice, right ?
    What you're referring to is a Dilemma or Morton's Fork. A Dilemma or Morton's Fork would be a choice between two equal/undesirable choices. Regardless of the form, the choices have the same weight. The form of illusion of choice here is Hobson's Choice or in line with "Something or nothing". Which I will refer back to the cheese analogy: There are 100 kinds of cheese you can choose from, but the 7 others only like one

    The moment you are engaged in group content, you're forced into Hobson's Choice. Be it online or offline. If you have an objective, like clearing content in FF14, you'll have to comply to Hobson's Choice. It's in line with "something or nothing" as: If you don't comply with the group's choice, you get nothing. If you do, you get something.
    (12)

  7. #7
    Player
    Ibi's Avatar
    Join Date
    Jan 2014
    Posts
    472
    Character
    Ibi Risasi
    World
    Hyperion
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Lyrica_Ashtine View Post
    What you're referring to is a Dilemma or Morton's Fork. A Dilemma or Morton's Fork would be a choice between two equal/undesirable choices.
    Nitpicking, but these aren't the same thing.

    A dilemma involves choosing between multiple options that all lead to different unpleasant results.

    Morton's Fork involves choosing between multiple options that all lead to equivalent (or identical) unpleasant results.
    (0)

  8. #8
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    I'm reminded of WoW where I was laughed at for years for being a holy priest when discipline was 10 times better in 80% of fights.

    I'll pass. The game doesn't need this.
    (0)

  9. #9
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by FoxyAreku View Post
    I'm reminded of WoW where I was laughed at for years for being a holy priest when discipline was 10 times better in 80% of fights.
    Personally, I don't want anything approaching WoW's level of customization in Vanilla/BC. But you can still have a controlled amount of customization without introducing grievous imbalance. WoW's current talent model (or FFXI's merit points) are examples of the sorts of things that I think could work here.

    The big problem in early WoW's case was an over-emphasis on talents that increased general effectiveess (DPS, HPS, or mitigation) and that's definitely not what I'm looking for in FFXIV when it comes to customization.
    (4)
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  10. #10
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Alahra View Post
    Personally, I don't want anything approaching WoW's level of customization in Vanilla/BC. But you can still have a controlled amount of customization without introducing grievous imbalance. WoW's current talent model (or FFXI's merit points) are examples of the sorts of things that I think could work here.

    The big problem in early WoW's case was an over-emphasis on talents that increased general effectiveess (DPS, HPS, or mitigation) and that's definitely not what I'm looking for in FFXIV when it comes to customization.
    I wasn't even talking about early WoW. My experience is late wrath and all through cata and pandaria.
    (0)

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