Clearing dungeons faster isn't useless to me. STR gear had a use in dungeons. VIT gear literally had no use in raids.You could also argue the opposite however, that str gear was useless unless all you did was raid. There's no real need for str gear in dungeons because there are no heavy DPS checks (and a crap ton of mobs smacking you in the face). And most of the community is not raid-centric. I get what you're saying and tbh it's a moot point on both ends, we could argue for days and both be right AND wrong. I just bought both, but tank things came first because I was a tank /:
so you're saying people could go into savage day 1 in str gear and not have to worry about not getting pounded into the floor by the 1st 3 attacks? I'm just playing devils advocate, clearing dungeons 3 or 4 minutes faster because your tank dps is good and all, but so is giving your healer some room to not have to chain cast to keep you alive when 6 mobs are smashing your face. I've used both types, and even mixed so I see the merits of both, but saying vit gear is useless in raids is a gross oversimplification.
That's why crafted accessories exist. ( ' - ' )bso you're saying people could go into savage day 1 in str gear and not have to worry about not getting pounded into the floor by the 1st 3 attacks? I'm just playing devils advocate, clearing dungeons 3 or 4 minutes faster because your tank dps is good and all, but so is giving your healer some room to not have to chain cast to keep you alive when 6 mobs are smashing your face. I've used both types, and even mixed so I see the merits of both, but saying vit gear is useless in raids is a gross oversimplification.
I think the people who were that dedicated to raiding to invest in crafting accessories really dont need a system like this to get VIT accessories.
Also a note to the OP, from the live letter I got the impression that STR accessories will still be good, and that a mix of VIT and STR accessories will be the meta, the purpose of which was to make it so that VIT isnt useless. This change doesnt flip the roles, it just makes the two stats competitive with each other.
Why would they explicitly tell all tanks to have a complete set of vitality and put all of your points into vit assignment for when 3.2 hits?Also a note to the OP, from the live letter I got the impression that STR accessories will still be good, and that a mix of VIT and STR accessories will be the meta, the purpose of which was to make it so that VIT isnt useless. This change doesnt flip the roles, it just makes the two stats competitive with each other.
It makes no sense for anyone to change anything if strength would be just as powerful going forward as it is now, because tanks would still have the exact same incentive to roll on it that they do right now.
My life while tanking is an existential hell from which there is no escape.
I cleared A1S on first week with only 1 vit acc. Which wasn't i200 obviously... The only other moment when I used vit acc was during A3S two first weeks of progression. So it is perfectly doable. Anyway, I just don't understand OP and all the ones who complain, because:
- it's been weeks speculations were going. That was rather obvious it would happen
- if you are raiding, I hope you cleared A1S many many (many many...) times and thus you got all the A1S fending acc.
- if you are not raiding, what is the problem? Just start with i180 (law), i185 (dungeons) or i190 (Alex normal) vit acc you can get really easily, and change them at the beginning of the patch !
Seriously, it is meaningless...
Up till this point, raiders have typically invested in pentamelded jewelry for progression instead.so you're saying people could go into savage day 1 in str gear and not have to worry about not getting pounded into the floor by the 1st 3 attacks? I'm just playing devils advocate, clearing dungeons 3 or 4 minutes faster because your tank dps is good and all, but so is giving your healer some room to not have to chain cast to keep you alive when 6 mobs are smashing your face. I've used both types, and even mixed so I see the merits of both, but saying vit gear is useless in raids is a gross oversimplification.
Wich they can still use, since STR AND VIT will affect our damage rating.
The way I see it, they'll change the ratio so that by going full STR or full VIT, you'll end up with the same damage output.
The STR build will have the drawback of giving less HP...like it does now, and no one cares...
And besides, current accesories will still allow you to trump anything besides Midas Savage...where it would be useless anyway, compared to lore gear or proto-Midas stuff.
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