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  1. #41
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Jim_Berry View Post
    My PLD says "Thank you! Now people can leave me alone about my low damage and high HP."
    Not necessarily.

    I don't want to be the party pooper here, but "large adjustments" could mean anything. They could be changing the effects of our moves, for example, but leave the potency the same.

    I fully expect TP to get a serious overhaul (or, at least, I am praying that it does). Enmity could use some work, so maybe our enmity modifiers are being adjusted. It wouldn't be the first time SE has done that one. There's also a few moves that have a lot of room for improvement. Divine Veil, Clemency, Tempered will, and Cover are all candidates for an overhaul of some kind.

    I can totally see SE providing absolutely no dmg boosts to Pld, but making slight adjustments to their enmity. Changing Clem to scale with Skill Speed instead of Spell Speed, and providing some way for Pld's to regain Tp, then calling it a "large adjustment."

    That said, your Pld can still breathe a little sigh of relief. The Vit/Str changes will mean that using Vit accessories will be the new standard for Tanks, and SE already said that Dps checks won't be as strict as they were in the last patch. So, even if they don't buff Pld Dps at all, you should probably take slightly less flak over it in the future ... not by much, mind you, but less.
    (0)
    Last edited by Februs; 01-31-2016 at 06:20 PM.

  2. #42
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    I wonder if they remember to add those missing 10 STR points somewhere... could use +10 VIT after patch so thats one place where they could dump them *winkwink*
    (0)

  3. #43
    Player
    Ironos's Avatar
    Join Date
    Oct 2015
    Posts
    78
    Character
    Arsain Sacris
    World
    Diabolos
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Februs View Post
    I can totally see SE providing absolutely no dmg boosts to Pld, but making slight adjustments to their enmity. Changing Clem to scale with Skill Speed instead of Spell Speed, and providing some way for Pld's to regain Tp, then calling it a "large adjustment."
    Well they also say that "Amongst the adjustments, paladin will be receiving large adjustments. Not only in terms of their offensive-aspects, but overall adjustments as well."
    So that gives me hope that PLD is getting either a personal damage boost or a raidwide damage boost.
    (0)

  4. #44
    Player
    Vlady's Avatar
    Join Date
    Sep 2013
    Posts
    635
    Character
    Fomortis Vulen
    World
    Balmung
    Main Class
    Astrologian Lv 60
    Honestly the only thing I thought that was the biggest issue for paladins was sword/shield oath not being on the global cooldown and paladin shield slam screwing with skill chains was the biggest issue.
    (0)

  5. #45
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Hopefully flash or circle of scorn will be adjusted. To solo old dungeons is a real pain given the lack of AoE we have at our disposal.
    (0)

  6. #46
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    If Paladins get AOE, I don't see a reason to play DRK anymore unless its a large magic hitting boss.
    (0)

  7. #47
    Player ErikMynhier's Avatar
    Join Date
    Aug 2013
    Location
    Arizona
    Posts
    1,507
    Character
    Erik Mynhier
    World
    Balmung
    Main Class
    Paladin Lv 90
    I want really a few things, I will take more lol, but really what I want is....

    1. Sword Oath being brought into line with the other non-tank stances. A 10% boost to damage would be enough really, maybe an effect too, like the 20% that is blocked by Parry is returned to the attacker, add some function to Parry at least.

    2. An improved Royal Authority, maybe add optional effects, in Shield Oath it ignores the damage penalty of said Oath, and in Sword Oath it restores TP on use.

    3. Overhaul Tempered Will, keeping its current effects, add a full debuff removal to it. With that recast I'm not talking one debuff, I mean pop it after Bad Breath and remove all the debuffs. Not to OP considering the recast timer.

    4. If you are willing to add a new skill..... I really would like, as a mmo/fantasy fan, a PLD skill almost exactingly like Collective Unconscious. Sword in the ground, struggling animation, barrier pops up, all damage in the barrier is halved, party members attacking while in the bubble has the arggo they generate directed to the PLD, PLD can do no actions, barrier drops if recasted or when the PLD runs out of MP. Just sounds fun/epic.
    (2)

  8. #48
    Player
    Kalamari's Avatar
    Join Date
    Aug 2013
    Posts
    141
    Character
    Alexandra Sapphora
    World
    Ragnarok
    Main Class
    Ninja Lv 90
    Glad they finally stopped being stubborn about this, have some kudos Yoshi. Can't wait to see what they'll come up with.
    (1)

  9. #49
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Nektulos-Tuor View Post
    If Paladins get AOE, I don't see a reason to play DRK anymore unless its a large magic hitting boss.
    It's so much better to not see a reason to play PLD anymore unless it's a large physic hitting boss...oh, no wait, there's WAR, for that.
    (2)

  10. #50
    Player
    Syzygian's Avatar
    Join Date
    Feb 2015
    Posts
    735
    Character
    Syzygia Coahcuhhar
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    Just remove PLD and DRK from the game altogether.
    (0)

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