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  1. #1
    Player
    Andrea's Avatar
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    Jul 2015
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    Character
    Princess Andrea
    World
    Leviathan
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by DPZ2 View Post
    I seriously doubt that SE designed cleric stance to enable 'stance dancing' in dungeon instances.
    I also seriously doubt that SE gave us so many DPS spells to 'solo' content.

    If SE didn't expect people to use cleric stance to stance dance in dungeons and do DPS then they are without a doubt the dumbest developers ever.

    Edit: can already tell this thread is going to turn into another - Healers should DPS/ Healers shouldn't do DPS.
    (2)
    Last edited by Andrea; 01-31-2016 at 11:54 PM.

  2. #2
    Player
    DPZ2's Avatar
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    Feb 2015
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    2,622
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 98
    Quote Originally Posted by Andrea View Post
    I also seriously doubt that SE gave us so many DPS spells to 'solo' content.

    If SE didn't expect people to use cleric stance to stance dance in dungeons and do DPS then they are without a doubt the dumbest developers ever.
    Ummmm.. the entire 1-60 questing experience is one huge set of DPS tests. Without DPS spells, you could not level. Period. Of course they gave CNJ/WHM damage spells for this solo content.

    That clever players found a use for this stance in dungeon instances was not intentional, but it is what it is. I have no opinion in the quarrel about its use.
    (0)
    Last edited by DPZ2; 02-01-2016 at 12:11 AM. Reason: there is no "g" in conjuror

  3. #3
    Player
    Launched's Avatar
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    Aug 2013
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    627
    Character
    Rys Sol
    World
    Omega
    Main Class
    Warrior Lv 90
    Quote Originally Posted by DPZ2 View Post
    Ummmm.. the entire 1-60 questing experience is one huge set of DPS tests. Without DPS spells, you could not level. Period. Of course they gave CNJ/WHM damage spells for this solo content.

    That clever players found a use for this stance in dungeon instances was not intentional, but it is what it is. I have no opinion in the quarrel about its use.
    There are no high DPS checks in story content. If SE didn't intend healers to do good DPS, they would have stopped at Stone and just let them slowly kill anything while healing themselves. The fact that healer got super strong aoe spells like Holy, Aero III, Assize, Gravity, Bane etc., along with more DPS skills after 50 and Cleric Stance being usable in combat clearly shows that healers were intended to be able to contribute significant DPS in both solo and group content. SE might not absolutely require healer DPS to clear content, but healers were definitely intended to be able to contribute a lot in dungeons if you'd just look at the skills.
    (3)

  4. #4
    Player
    UBERHAXED's Avatar
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    Aug 2013
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    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Launched View Post
    There are no high DPS checks in story content. If SE didn't intend healers to do good DPS, they would have stopped at Stone and just let them slowly kill anything while healing themselves. The fact that healer got super strong aoe spells like Holy, Aero III, Assize, Gravity, Bane etc., along with more DPS skills after 50 and Cleric Stance being usable in combat clearly shows that healers were intended to be able to contribute significant DPS in both solo and group content. SE might not absolutely require healer DPS to clear content, but healers were definitely intended to be able to contribute a lot in dungeons if you'd just look at the skills.
    Methinks you have not tried killing mobs above level 30 just using stone 1 and heals. You are likely to run out of mp before the thing dies. And that's just trash mobs in the open. The instances are much harder (i.e. intended for DPS classes to no breeze through pressing one button). Also might be worth nothing that Bane is not a healer skill, it happened to be there not to waste a job slot for summoner (but they did so anyway with tri-bind (then called tri-disaster), sigh...). There are instances in the story where you need to use AoE any way, so scholar being out of luck would be bad.
    (0)

  5. #5
    Player
    Andrea's Avatar
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    Jul 2015
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    553
    Character
    Princess Andrea
    World
    Leviathan
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by UBERHAXED View Post
    Methinks you have not tried killing mobs above level 30 just using stone 1 and heals. You are likely to run out of mp before the thing dies. And that's just trash mobs in the open. The instances are much harder (i.e. intended for DPS classes to no breeze through pressing one button). Also might be worth nothing that Bane is not a healer skill, it happened to be there not to waste a job slot for summoner (but they did so anyway with tri-bind (then called tri-disaster), sigh...). There are instances in the story where you need to use AoE any way, so scholar being out of luck would be bad.
    WHM has 8 dps skills, SCH 10. Why do they need so many DPS skills if they were never intended to do DPS in duties? Surely half of that would have been enough and then they could of given us more spells that would have helped in duties? The place where 99% of this game takes place?
    (0)

  6. #6
    Player
    UBERHAXED's Avatar
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    Aug 2013
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    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Andrea View Post
    WHM has 8 dps skills, SCH 10. Why do they need so many DPS skills if they were never intended to do DPS in duties? Surely half of that would have been enough and then they could of given us more spells that would have helped in duties? The place where 99% of this game takes place?
    Methinks either you quoted the wrong person or have poor reading comprehension skills.
    (0)

  7. #7
    Player
    Andrea's Avatar
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    553
    Character
    Princess Andrea
    World
    Leviathan
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    Alchemist Lv 90
    Quote Originally Posted by UBERHAXED View Post
    quoted the wrong person
    you would be correct
    (0)

  8. #8
    Player
    Critical-Limit's Avatar
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    Oct 2015
    Location
    Ul'dah
    Posts
    570
    Character
    Xizzy Azenith
    World
    Zalera
    Main Class
    Monk Lv 80
    Quote Originally Posted by DPZ2 View Post
    Ummmm.. the entire 1-60 questing experience is one huge set of DPS tests. Without DPS spells, you could not level. Period. Of course they gave CNJ/WHM damage spells for this solo content.

    That clever players found a use for this stance in dungeon instances was not intentional, but it is what it is. I have no opinion in the quarrel about its use.
    more like those solo 1-60 fights had DPS checks. to teach you to DPS for groups.

    How is it fair that EVERY OTHER JOB's abilities are DIRECTLY useful for the group. But they waste half of Healing jobs abilities on DPS moves "only" so you can beat story?

    that's being short sighted sorry.

    DPS from healers is a factor the developers take into account for content outside of solo 1-60 instances.
    (0)

  9. #9
    Player Lexia's Avatar
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    Aug 2013
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    3,509
    Character
    Lexia Lightress
    World
    Balmung
    Main Class
    Ninja Lv 86
    Quote Originally Posted by Critical-Limit View Post
    DPS from healers is a factor the developers take into account for content outside of solo 1-60 instances.
    Actually that not true, Yoshi-p has said they don't count healer dps when tuning a fight. It been brought up in like every thread made about if healers have to dps or not.
    (1)

  10. #10
    Player
    Odett's Avatar
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    Nov 2013
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    636
    Character
    Odett Telos
    World
    Lamia
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by DPZ2 View Post
    Ummmm.. the entire 1-60 questing experience is one huge set of DPS tests. Without DPS spells, you could not level. Period. Of course they gave CNJ/WHM damage spells for this solo content.

    That clever players found a use for this stance in dungeon instances was not intentional, but it is what it is. I have no opinion in the quarrel about its use.
    Or maybe every healer realized that they had a LOT of downtime when queuing into their first dungeon, and a few thought "hm, it sure is ineffective of me to stand here and do nothing for more than 50% of a fight's length", while others ignored half their skills and took it upon themselves to spam Cure whenever their tank fell below 100% HP, patting themselves on the back for doing an extremely superfluous job. Cleric stance is not blocked out during a dungeon, and neither are any of your offensive spells (which make up roughly half of your skills), because this game was not designed with healers full-time healing in mind, and leveling a healer through dungeons should make that blatantly clear.

    Anyway, to TC: It's not a double standard because right now, a healer can have their cake and eat it too. Their main primary stat, MND, increases their healing potency, and they have a skill that changes their MND rating with their INT rating, letting them use offensive spells at their full strength, meaning that they do not have to compromise between healing potency and offensive spell potency when gearing up. Tanks can only equip one STR or VIT accessory in the same slot, meaning they have to balance out how much HP their are comfortable with having for the content at hand, against how much strength they want in order to increase their damage, self heals, and drop their reliance on their agro combo if they are a DRK; no other role in this game has to make such a decision.
    (3)
    Last edited by Odett; 02-01-2016 at 01:42 PM. Reason: grammar