Well, I was wrong, but I'm glad they're making Strength not completely useless.
I do hope they refactor the leveling gear at some point, because this will complicate matters, but gearing for Vitality seems like it will be the most viable solution across the board. Glad I got on the train early.
I'm also quietly hoping the patch notes tell us that they're doing something to make Parry more viable as a defensive stat. Otherwise, tank BiS might still pull some Slaying pieces into the mix (if a Fending piece somehow has enough Parry that its Crit-Det Slaying equivalent is still better).