Quote Originally Posted by PArcher View Post
I'm fully expecting bosses to do a *lot* more damage than they are now.
Part of me isn't sure we'll see a significant increase in boss damage. I have to assume that they tuned Gordias Savage with a baseline of Fending accessories for tanks, which suggests at least a bit that they expected/wanted tanks to have bigger HP pools relative to the tank buster damage in the first place.

I do still lean toward the idea that we'll see damage increase somewhat, but I can also reasonably see why the damage may not change, proportionately.