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  1. #51
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Kaze3434 View Post
    i find it funny that there doesnt seem to be any company that has done what you suggested, telling me pretty much all companies that make mmos think that your idea of "throw a completely different battle style into an already established battle style" is very very bad idea.
    on another note, the fact that you say what i have bolded shows you know having certain things in game will do nothing at all to change how the game is played. not sure why you tried to follow that up with the "more variety" when there would be none. also, everyone has different requirements for fun.

    edit- hey look, an example of a game that did it, and it pretty much failed. thanks saito.
    That.. isn't a new style. WoW uses the suggested style, its just adding traits and more options on the current style. Don't know what your talking about.
    (0)

  2. #52
    Player Kaze3434's Avatar
    Join Date
    Mar 2014
    Location
    Old Grid
    Posts
    1,016
    Character
    Rumina Asou
    World
    Cactuar
    Main Class
    Archer Lv 70
    Quote Originally Posted by Nektulos-Tuor View Post
    That.. isn't a new style. WoW uses the suggested style, its just adding traits and more options on the current style. Don't know what your talking about.
    didnt say it was new, said it was different. also, good job ignoring the rest of the comment.
    (0)

  3. #53
    Player
    Callback's Avatar
    Join Date
    Dec 2015
    Posts
    334
    Character
    Callback Spanner
    World
    Ultros
    Main Class
    Ninja Lv 60
    Quote Originally Posted by Ashkendor View Post
    To be fair, most of the games you mentioned are in the Action MMO genre, which is separate from the MMORPG genre.

    It's a completely different combat style, and FFXIV can't emulate that without a major overhaul.
    action, shooter, brawler, beat-em-up, they're all possible combat systems within MMORPGs. But yes, XIV is different from them, in what is commonly called the "WoW clone" combat style. And yes, it can't just be changed. XIV has had significant limitations since the moment it chose to go with that style. I really hope the next FF MMO comes out sooner than later and picks a better style more akin to XV in an MMO setting.
    (0)
    Last edited by Callback; 01-31-2016 at 06:31 PM.

  4. #54
    Player
    Tilgung's Avatar
    Join Date
    Aug 2013
    Posts
    323
    Character
    Raein Tilgung
    World
    Balmung
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Taei View Post
    The point is not to compare MOBA with MMO. The point is that a game that isn't completely "balanced" doesn't necessarily mean its not fun. I think people are forgetting that games are supposed to be fun lol.
    Know what isn't fun? Being denied raid (or even EXP party) spots because you're not playing a desirable class. Go read up on FFXI's history (and current state) regarding undesirable jobs.

    As a DRG, it wasn't unusual to have to wait weeks to get exp party invites before Treasures of Aht Urgan was released. Even then, it took a fairly large overhaul to make two handed DPS comparable to Dual Wielding DPS outside of very specific situations. As a trade off, Blackmages were basically unusable in EXP set-ups and were only used in raids when zerging wasn't an option.

    So much fun if you're maining one of the undesirable classes, look at all that content no one wants to bring you to.

    And every MMO has been plagued with this issue at one time or another. The only one I've played that hasn't is Blade and Soul, and that's because it's a completely different beast.
    (2)
    Last edited by Tilgung; 02-03-2016 at 06:54 AM.

  5. #55
    Player
    CGMidlander's Avatar
    Join Date
    May 2014
    Posts
    1,819
    Character
    Height Error
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Taei View Post
    FFE actually feels more like a final fantasy game. I'm not going to defend its grind or lack of story, but its skill and job customization is really nice and would be great to see if FF14 could implement a bit more of that.
    Maybe the next FF MMORPG can borrow from that. FFXIV would require too many changes for that to be feasible though.
    (0)

  6. #56
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Taei View Post
    FFE actually feels more like a final fantasy game. I'm not going to defend its grind or lack of story, but its skill and job customization is really nice and would be great to see if FF14 could implement a bit more of that.
    For me, Final Fantasy is, for the most part, really bad when it comes to customization. You have either "Your character build is set in stone" (FFIV, IV, IX...) or "Every character is approximately the same" (FFII, III, V, VI, VII, VIII, X, XI, XII, XIV...)
    (0)

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