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  1. #1
    Player
    Guesswhat's Avatar
    Join Date
    Mar 2015
    Posts
    557
    Character
    Aira Comet
    World
    Odin
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Darwyn_Ulondarr View Post
    Looks like they need to rename Seal Rock into Summoner Rock.
    Whatever makes you think that??



    oh...
    (1)

  2. #2
    Player
    Dimitrii's Avatar
    Join Date
    Jul 2014
    Posts
    849
    Character
    Knives Stryfe
    World
    Diabolos
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Petite View Post
    Sorry Knives but saying ASTs are pathetic at AOE healing is stretching it immensely.
    You're right that was a gross generalization on my part. Since the job is so popular now I've been stuck with some mediocre double ast heals sometimes and it gets frustrating to see at the end of the match my team having raked up so many deaths, with no one having gotten healed for more than 50k hp cause the astros couldnt keep up (which forces me to switch to whm to help midway way through the match). Its why I would still much rather have a whm or sch healing alongside the ast as opposed to double astro in 72 man (24 man of course no issue with double ast). That being said it is pretty insane what can be done with the job in the hands of skilled players (though of course there's only a handful of players like that on primal maelstrom just as there's only a few for the other GCs and other data center GCs). Its godly at babysitting a player as well, I have been left absolutely speechless at times at the situations the ast from primal mael's excal premade group has gotten me out of alive when I have no business surviving the ordeal lol (though the heals from that server premade are generally insane to begin with so its not really fair to compare them with pug versions).


    Quote Originally Posted by Guesswhat View Post
    Whatever makes you think that??



    oh...
    I'm a little surprised actually at the low dmg on this screenshot for these summoners for a 72 man match. I wonder if the JP play the job differently than we do in NA/EU.
    (0)
    Last edited by Dimitrii; 01-25-2016 at 10:36 AM.

  3. #3
    Player
    xxczx's Avatar
    Join Date
    Feb 2015
    Location
    Limsa Lominsa
    Posts
    444
    Character
    Dark Falz
    World
    Omega
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Dimitrii View Post
    I'm a little surprised actually at the low dmg on this screenshot for these summoners for a 72 man match. I wonder if the JP play the job differently than we do in NA/EU.
    JP servers are less about the zerg that's why lol, they play Seal Rock a whole lot differently than us.
    (0)

  4. #4
    Player
    Pence's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    1,455
    Character
    Bravo Whiskey
    World
    Ravana
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by xxczx View Post
    JP servers are less about the zerg that's why lol, they play Seal Rock a whole lot differently than us.
    Actually no. JP is much more about the zerg than NA servers. NA is very, very tame compared to a JP match. I was surprised when I first transferred at how crazy and active it was by comparison. I'm pretty sure adrenalin was replaced with Adderall.
    (0)

  5. #5
    Player
    Guesswhat's Avatar
    Join Date
    Mar 2015
    Posts
    557
    Character
    Aira Comet
    World
    Odin
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Pence View Post
    Actually no. JP is much more about the zerg than NA servers. NA is very, very tame compared to a JP match. I was surprised when I first transferred at how crazy and active it was by comparison. I'm pretty sure adrenalin was replaced with Adderall.
    Hmm, I haven't been there that long, but this far, in about every 72 match it's harder for dps to break through the plethora of tanks and smn pets (in those huge skirmishes that is) to actually do some useful damage. And if they happen to break through they will be bursted down in like 0.000001 secs. On chaos it's common to mark the heals. On mana they mark the tanks lmao.

    I wouldn't say they are "all about the zerg", but they seem to be much more "meta". Which may or may not include zerging. What I appreciate most is the lack of retard/dgaf/yolo. I seen quite smart anti-sandwich moves where we actually move about to sandwich the sandwichers lmao. On chaos that would never happen with random pugs.
    (1)

  6. #6
    Player
    Petite's Avatar
    Join Date
    Jul 2014
    Posts
    373
    Character
    Petite Poutine
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Dimitrii View Post
    You're right that was a gross generalization on my part. Since the job is so popular now I've been stuck with some mediocre double ast heals sometimes and it gets frustrating to see at the end of the match my team having raked up so many deaths, with no one having gotten healed for more than 50k hp cause the astros couldnt keep up (which forces me to switch to whm to help midway way through the match).
    I feel ya. Remind yourself though that it'll always depend on the individual player's skill. Of course, any great player can do wonders on any of the healers. It just so happens AST is a nublet magnet because it's so easy to perform well with it because of Aspected Benefic. So easy in fact that they get full of themselves thinking they can survive anything. Here's a little feel-good video:

    https://youtu.be/K77XEcXavOg?t=7s
    (1)

  7. #7
    Player
    LStarbreeze's Avatar
    Join Date
    Oct 2013
    Posts
    43
    Character
    Una Gloriana
    World
    Excalibur
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Petite View Post
    Here's a little feel-good video:

    https://youtu.be/K77XEcXavOg?t=7s
    The trash Mael AST that Knives was probably talking about to begin with lol
    (1)

  8. #8
    Player
    Geologo's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    472
    Character
    Leinas Kroma
    World
    Ragnarok
    Main Class
    Armorer Lv 90
    Quote Originally Posted by LStarbreeze View Post
    The trash Mael AST that Knives was probably talking about to begin with lol
    He had The Bole up, popped Esential Dignity after 1st fell cleve, actually he was just unlucky, the WAR critted twice in a row and usually astros dont' pop any other CC to face a solo-WAR as astro x)
    The only "mistake" was understimate the damage at the start when he just dont' filled all his HP pool but just jumping around.
    (0)

  9. #9
    Player
    Darwyn_Ulondarr's Avatar
    Join Date
    Sep 2013
    Posts
    80
    Character
    Darwyn Ulondarr
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Guesswhat View Post
    Whatever makes you think that??



    oh...
    I lol'd. I think what's especially telling is premade composition these days. Most of the good ones are rocking 4-6 SMNs and powering through everything. What I dislike about SMN is the risk vs reward balance. For a good melee, we could call it a high risk, high reward job. Good damage sure, but massed range can and will melt your face instantly if you get cocky or focus fired. SMN? All reward, zero risk. Massive burst and dot damage while standing at absolute max range, safe in a pack of other ranged DPS and while popping sprint freely without having to worry about enliven or invigorate. Or cast times for their burst. Honestly, if I was a BRD, I'd be even more disgruntled with summoners. SMNs are the mobile ranged DPS job that Bards were supposed to be, but then weren't after being hit with 'sweet spot' ranged dps nerfs that kill your damage if you put too much distance between you and your target. Or if the enemy gets too close. SMNs have no such concerns.
    (3)
    Last edited by Darwyn_Ulondarr; 01-26-2016 at 07:53 AM.

  10. #10
    Player
    lovelikewinter's Avatar
    Join Date
    Sep 2015
    Posts
    136
    Character
    Ice Phoenix
    World
    Sargatanas
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Darwyn_Ulondarr View Post
    I lol'd. I think what's especially telling is premade composition these days. Most of the good ones are rocking 4-6 SMNs and powering through everything.
    You forgot the 1-2 blms per party spamming sleep on everyone so they can stack their lbs and then boast about their (premade) kill count.
    (3)