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  1. #1
    Player
    Dimitrii's Avatar
    Join Date
    Jul 2014
    Posts
    849
    Character
    Knives Stryfe
    World
    Diabolos
    Main Class
    Alchemist Lv 90
    Celestial opposition is more annoying to me personally than Retrogradation due to the random element associated with the debuff selection. Especially when used by premades as a prelude to coordinated cometeor bombs or mass knockbacks from tanks/sch on ledges. But then again I mainly only use drg in pvp as my dps so I dont have that overwhelmingly important buff like aetherflow/hallowed ground/greased lightning/wrath stacks that would cause me to rage if i lost them. I mean it would suck to lose battle litany and stuff but the job has soooooooo many self buffs its unreal.

    Quote Originally Posted by Mutemutt View Post
    I can really only think of 2 nodes where I've seen aura blast be anything more than a poor man's fluid aura.
    Thats kinda harsh lol. Only thing fluid aura has going for it over aura blast is the 30 sec recast.
    (0)
    Last edited by Dimitrii; 01-24-2016 at 05:59 AM.

  2. #2
    Player
    Kyani's Avatar
    Join Date
    Sep 2014
    Posts
    169
    Character
    Kyani Jawantal
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Dimitrii View Post
    Thats kinda harsh lol. Only thing fluid aura has going for it over aura blast is the 30 sec recast.
    (e: dunno what i was thinking)Fluid Aura is actually probably the best of the knockback effects! Because binds clear momentum, you're way more likely to knock an un-cc'd player in the intended direction than you are with Aura Blast / Tempest / Glory Slash (see Straigus' post.)

    You're also right that something like CO -> Swift Blizz2 is a powerful engage tool! The stun is a lot quicker on the windup than Holy's, and it lasts long enough to layer a root with solid death.
    (0)
    Last edited by Kyani; 01-24-2016 at 08:30 AM.