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  1. #61
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Physic View Post
    i dont know why they decided to limit at 10 levels, other than maybe to slow down sp,
    Remember all those threads about people ranking up way to fast a while back phys? Yea...

    But holding up the old random sp system as some kind of good thing, that's a bit of lunacy. Though i will say one thing about it, it a fun minigame in sp grinds the name of which was "Throw every body else under the buss"
    (0)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  2. #62
    Player

    Join Date
    Mar 2011
    Posts
    967
    Hey we have started year 2, maybe they will add some fun this year!
    (0)
    I have 8 crafts at 50. All I did was watch T.V. and spam standard for easy mode synths. Enjoy leveling those crafts in 1.19 and beyond everyone!

  3. #63
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Griss View Post
    Remember all those threads about people ranking up way to fast a while back phys? Yea...

    But holding up the old random sp system as some kind of good thing, that's a bit of lunacy. Though i will say one thing about it, it a fun minigame in sp grinds the name of which was "Throw every body else under the buss"
    good system or bad system aside, The fact is when they designed the game, they knew that 10 levels higher than 1 person in an 8 man party was basically an easy prey monster. Back when they didnt tell you the level, and just your con versus a party, those raptors would be blue or green colored to an 8 man party 10 levels away. I see that they thought people were getting too much sp, but they basically changed the game to mass murder with no skill when they put a 10 level cap on everything. Its a decent number for a really small party, but past 5 people it starts to get incredibly easy, even on most of the strongest monster families.
    (1)

  4. #64
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    26
    @OP:

    Yes, yes I did enjoy grinding raptors. Nice and easy with best SP/hr. I probably would have enjoyed reading quest text and running around the world for the same period for the same reward even more, but raptors were better than crabs or crawlers ever were in FFXI.
    (0)

  5. #65
    Player
    Mahayana's Avatar
    Join Date
    Sep 2011
    Posts
    98
    Character
    Mahayana Atman
    World
    Cactuar
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Lienn View Post
    This id the truth of FFXI! I couldn't see a crab for days after every time i left Terrigan range. It was crabs EVERYWHERE!

    Crabs in dunes, in Buburimu, in qufim, in Boyahda, in Kuftal, in Terrigan, in Gustav...and then came WotG with even more areas full of crabs! I really hated that mob!
    Ok I know people had a problem with crab parties in the beginning but guess what

    THEY FIXED IT DIDN'T THEY?

    That's all I'm asking is for them to fix it. Its been a year after release, and nearly 10 months of Yoshi Dev, and they haven't fixed something so important to the game?

    Quote Originally Posted by Griss View Post
    Remember all those threads about people ranking up way to fast a while back phys? Yea...

    But holding up the old random sp system as some kind of good thing, that's a bit of lunacy. Though i will say one thing about it, it a fun minigame in sp grinds the name of which was "Throw every body else under the buss"
    Its easy. Instead of having this crazy 10 level cap, make the exp granted judged by; 1, The amount of people in party; 2, the accumulative levels of the party.

    EXAMPLE

    A party has 6 players 42, 43, 44, 45, 46, and 47. That average level is 44.5. They fight a level 70 mob the level gap is 25.5, Times that by 50 and you get 1275 and that can be your exp granted.

    So formula is...
    {[level of mob] - [(Accumulative player levels)/# of Players]}*50=[EXP granted]

    If anything the cap should be reversed in large parties so fighting anything lower than 10 levels is a penalty.

    I could go one step further and have bonuses for people under the top level so that the 46 gets +100, the 45 gets +200 and so on. Then I could go further and give bonuses for type of mob, so a basilisk is more valuable than a goblin the same level.
    (0)
    Last edited by Mahayana; 09-26-2011 at 04:50 AM.
    Quote Originally Posted by Holy_Dragoon View Post
    Perhaps SE needs to release a Solo Online Role Playing Game in the future as many people seem to enjoy playing an MMO this way.

  6. #66
    Player
    Sophia's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    502
    Character
    Sophia Firinne
    World
    Tonberry
    Main Class
    Conjurer Lv 100
    i love killing Raptors the sounds they make when they die is very nice ^^
    (0)
    Last edited by Sophia; 09-26-2011 at 05:48 AM. Reason: spelling

  7. #67
    Player
    Mahayana's Avatar
    Join Date
    Sep 2011
    Posts
    98
    Character
    Mahayana Atman
    World
    Cactuar
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Sophia View Post
    i love killing Raptors the sounds they make when they die is very nice ^^
    But is that really the magnum opus or end all be all of partying you want? its such an anti climax that a band of 8 people just run around killing mobs 10 levels higher.
    (0)
    Quote Originally Posted by Holy_Dragoon View Post
    Perhaps SE needs to release a Solo Online Role Playing Game in the future as many people seem to enjoy playing an MMO this way.

  8. #68
    Player
    Rhomagus's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Rhomagus Asclepiot
    World
    Ragnarok
    Main Class
    Weaver Lv 51
    There's an ongoing joke in one of my LS's that replaces the rank of a particular job with it's association to when you begin the raptor grind. Every rank from 35 up is considered Rank "Raptor". It no longer has a name because everything is pretty much the same from then on. If you must have variety you can denote Iron Lake Raptors from Boulder Downs Raptors.

    So a rank 15 Marauder would be a Marauder who is rank -20 Raptor. As soon as they hit 35 they are now a Rank Raptor Marauder. They are then encouraged to hum the main theme to Jurassic Park and make random quotes from the movie instead of actually talking strategy because when you're fighting raptors talking strategy is just as pointless as the above activities.

    That's pretty much the grind from 35 on for that LS.

    I prefer to fight other things even though the SP isn't as efficient. I'll usually target SP mobs based on their drops. Lately my static has been fighting Floating Eyes in Mistbeard Cove and running a route in the Tam Tara Deepcroft for variety and sellable/grindable drops.
    (5)
    Last edited by Rhomagus; 09-26-2011 at 10:06 AM.

  9. #69
    Player
    Mahayana's Avatar
    Join Date
    Sep 2011
    Posts
    98
    Character
    Mahayana Atman
    World
    Cactuar
    Main Class
    Thaumaturge Lv 60
    lol u sir get a like, Rank Raptor Lancer ;-)
    (0)
    Quote Originally Posted by Holy_Dragoon View Post
    Perhaps SE needs to release a Solo Online Role Playing Game in the future as many people seem to enjoy playing an MMO this way.

  10. #70
    Player
    Rhomagus's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Rhomagus Asclepiot
    World
    Ragnarok
    Main Class
    Weaver Lv 51
    Quote Originally Posted by Mahayana View Post
    lol u sir get a like, Rank Raptor Lancer ;-)
    Thank you

    I updated the post so that every quote links to a youtube video presenting the moment in the film where the quote is from.
    (0)

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