The biggest issue between relic and Alexander is you continue to slap sub stats on gear that primarily make one better then the other. You have the option of doing difficult content you cannot clear. Or getting a relic with terrible substats because the best is locked in AS4. This is a major reason for imbalance. You say the relic is for "casual players" who don't enjoy difficult content, but in return make certain relics better then there savage counter part. Not only was the relic pushed back on release we got (Base Eso forms) in all that time we got a weapon we've already had but with glow...the only true effort was the design of the 210 relic models. The rest was recycled content that we are all sick of.