I feels like that because the game had to use magic monsters for drk to atleast be played. This 3.0 is the birth the debut for them they have to sit well. Overall no haha it's a lot of hard work and involves great skills and knowledge of fights. I'm not mad at their offensive skills at all. I think it's nice with them. They team up with BLM and other int base class well. My concern their mitigation sucks and this suppose to be a tank. Only thing they have really working for them is dark mind is really a 50 sec cd if you count the first 10 being active. Their mitigation are only good for up incoming big attack. No sustainable cd...same problem WAR had in 2.0 series. Content switch to dps and magic so yeah drk looking well but for all content no. But I'm not mad at it, SE gave us the choice to run all 3 tanks...sure someone favorite will be left out but you as the player won't be left out kind of why I'm not mad about it.


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