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  1. #11
    Player
    Syzygian's Avatar
    Join Date
    Feb 2015
    Posts
    735
    Character
    Syzygia Coahcuhhar
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    snip
    95%. 5%. 1/5th of the time? Where are these numbers coming from?

    With some rare exceptions, almost all raidwide damage is magical. Delirium mitigates that. There's not a single relevant fight in the game right now that has no magical damage except for A2S where DRK pulls its weight in AoE DPS alone.

    The whole DRK is useless b/c MNK exists is a very poor argument. Most people that actually care about clearing content also care about optimal party composition, so 9/10 in a fight that matters, they won't be in the same static.

    If I meet a MNK in the DF, and if any DRK does, for that matter, take advantage of it. Let them worry about the -INT, drop Grit and rotate CDs, enjoy Blood Price and Blood Weapon combined and spam DA Souleater for even better DPS, only ever using Delirium when you get really low on MP. This is what I do and it works, you do a crapton of damage. Win-Win.
    (0)

  2. #12
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Syzygian View Post
    95%. 5%. 1/5th of the time? Where are these numbers coming from?
    95% of the content has no magic attacks to take advantage of int down.

    Of the remaining 5%, it's functionally pointless to touch Delirium because you'll get teamed up with a monk 20%of that remaining 5%. Delirium is for some idiotic reason also the hardest hitting combo without Dark Arts, which only serves to highlight the int down's uselessness.
    (0)

  3. #13
    Player
    Syzygian's Avatar
    Join Date
    Feb 2015
    Posts
    735
    Character
    Syzygia Coahcuhhar
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    snip
    (4)

  4. #14
    Player
    Berzullha's Avatar
    Join Date
    Jan 2016
    Posts
    12
    Character
    Berzullha Greive
    World
    Brynhildr
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Syzygian View Post
    There's not a single relevant fight in the game right now that has no magical damage except for A2S where DRK pulls its weight in AoE DPS alone.
    Jagged Doll Cleaves are magic damage. Apoth mitigates it.

    Quote Originally Posted by Thunda_Cat_SMASH View Post
    95% of the content has no magic attacks to take advantage of int down.
    Also, are you drunk?
    (0)
    Last edited by Berzullha; 01-20-2016 at 10:31 AM.

  5. #15
    Player
    Starbirth's Avatar
    Join Date
    Nov 2014
    Posts
    89
    Character
    Nebula Starbirth
    World
    Cactuar
    Main Class
    Gladiator Lv 60
    I played DRK to 50 then stopped. I would play it if Darkside just stopped mana regen instead of draining mana every second but can't have everything. ¯\_(ツ)_/¯
    (0)

  6. #16
    Player
    Berzullha's Avatar
    Join Date
    Jan 2016
    Posts
    12
    Character
    Berzullha Greive
    World
    Brynhildr
    Main Class
    Dark Knight Lv 60
    Honestly once you hit level 60 Darkside isn't that hard to manage. You end up using siphon strike alot since you only need 1-2 enmity combos on average.
    (0)

  7. #17
    Player
    Raji_Lev's Avatar
    Join Date
    Sep 2013
    Posts
    40
    Character
    Raji Skybrand
    World
    Leviathan
    Main Class
    Scholar Lv 60
    Pretty much, once I got used to keeping Darkside going, about the only time the MP degeneration became a problem was when I got too trigger-happy with Dark Arts.
    Though it WOULD be nice if my out-of-combat MP regeneration stayed normal even with DS up >.>
    (1)
    Forget about Wolves' Den, or Frontlines, or hell, even The Feast - if you want real PVP action in this game, sell stuff on the market boards!

  8. #18
    Player
    Lazka's Avatar
    Join Date
    Aug 2013
    Posts
    54
    Character
    Yubari Melon
    World
    Tonberry
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    95% of the content has no magic attacks to take advantage of int down.

    Of the remaining 5%, it's functionally pointless to touch Delirium because you'll get teamed up with a monk 20%of that remaining 5%. Delirium is for some idiotic reason also the hardest hitting combo without Dark Arts, which only serves to highlight the int down's uselessness.
    eh... really? then dark mind is useless too.. cause all damage is 95% physical right? (5% magic damage according to what u say?) lol
    (0)

  9. #19
    Player
    Awful's Avatar
    Join Date
    Jul 2015
    Posts
    1,280
    Character
    Awful Name
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Dark knights are in a great position regarding magic dmg:

    AS1 Hyper Compressed Plasma magic dmg, AS2 Jagged Doll cleaves magic + Bombs if you get hit, AS3 a TON of magic dmg you can mitigate Sluice and Cascade, AS4 Discoids (long lasting hard hitting TBs), Sohm Al 2nd and 3rd bosses, the Vault final boss, 1st boss holiest of the holy, The Aery first and last boss lightning and fire/adds with magic based, Thordan EX Lightning, Dragons rage, Ancient Quaga, KoTR casters and holiest of the holies, Gubal Library 1st and last boss (Thrub is magical iirc) Dusk Vigil last boss and second boss, Void Ark all the bosses, and all the hard mode dungeons including 60 roulette as they all have magic dmg bosses + trash.

    If you don't have a monk use Delirium with Dark Mind and laugh all the magical attacks off they're honestly in such a good position it made Pld mains go Drk so don't claim 95% of all content has no value to Drks magical defenses. Also as stated if you're low on MP using Delirium is the next potent attack besides a DA+SE combo as it's 280 potency so again it's not useless as you claim.

    Edit: Forgot to include Bismarck EX as it has mobs and environments that deal magic dmg as well, as for Rav EX i'm not 100% on that what's magical but I know Supranaka is affected by Delirium and Dark Mind if here's anything else anyone wants to contribute that I forgot (which I probably did) add onto it.
    (0)
    Last edited by Awful; 01-20-2016 at 09:23 PM.

  10. #20
    Player
    Carstien's Avatar
    Join Date
    Dec 2013
    Posts
    302
    Character
    Richter Cade
    World
    Alpha
    Main Class
    Reaper Lv 100
    Everything in as1 besides autos and prey is magic. Even the gunnery pods.

    AS2 has one magic attack and it will kill you anyway, just avoid the aoe.

    AS3 has tons, from the tethers to cascade.

    As4 again has tons.

    Thordan has a little but that little could use some mitigating.

    Drk is in a good place.
    (0)

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