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  1. #31
    Player
    VisRalis's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    323
    Character
    Kelvena Visralia
    World
    Belias
    Main Class
    Dragoon Lv 62
    Doing dungeons and Alex Normal, I can't seem to keep up during burst phases unless I have the delayed spike damage from Wildfire (ontop of Reload + Rapid fire combo rotation).
    Otherwise without it (Wildfire), my MCH dmg doesn't seem to have any other way to front load a butt-load of dmg for burst.

    I may resort to praying to RNG-esus for the procs... but well, that never goes well.

    Edit:

    I strongly feel that Wildfire is key... fudging Wildifre leaves (my) MCH really really behind.
    (1)
    Last edited by VisRalis; 01-12-2016 at 06:01 PM.
    Char Profile: http://na.finalfantasyxiv.com/lodestone/character/4512665/

  2. #32
    Player
    16bitBounty's Avatar
    Join Date
    Aug 2013
    Location
    Houston, TX
    Posts
    559
    Character
    Alyssin Kiger
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    They developers had to make MCH suck otherwise it'd be the only class that anyone played.
    (1)

  3. #33
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    I have leveled BRD to 60 and played it for a week now and already I can see the weakness of MCH.

    Thing is, hypercharge is just has too long of a cooldown to be too useful for me. As a BRD: Foes requiem. As a NIN: Trick attack with a 60s cool down.

    Hypercharge: 120s cooldown. If hypercharge was reduced to 60s it would be great.

    I'd rather MCH procs be guaranteed (like most melee combos) but with less potency and have reload/quick reload just be a boost of potency.

    People say that there's alot that goes to MCH, maybe there is but I'm no raider, but I have to disagree. True, the Wildfire burst phase there's alot to do, but after that ... not really.

    I feel like there's more to do as a BRD throughout a dungeon

    With Rain of Death decreasing evasion rate it means that healers can hit things more often due to healers due to them lacking acc. Not much, but something to consider
    (1)
    Last edited by myahele; 01-13-2016 at 09:11 AM.

  4. #34
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by myahele View Post
    People say that there's alot that goes to MCH, maybe there is but I'm no raider, but I have to disagree. True, the Wildfire burst phase there's alot to do, but after that ... not really.
    MCH doesn't have a static rotation since they rely on procs, so you need situation awareness to those procs in order to maximize damage. On top of that you're also going to be handling fight mechanics. Compared to BRD they only ever have heavy shot with a 20% proc rate, nor is their dps contingent on using those procs all the time and everytime.


    Wildfire is pretty hectic, and honestly i feel like it's the only thing that keeps me playing MCH, because it otherwise feels like a 2.0 BRD. At the same time though, mistiming any of your GCDs or even ammo usage during wildfire can throw it completely out of order and you lose a good amount of potency. Not to mention wildfire itself kind of pigeon holes MCH's cooldown to be exclusive to boss fights or "mini-boss" trash mobs, because it's a pretty terrible "cooldown" otherwise for trash mobs.
    (1)
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  5. #35
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    Quote Originally Posted by 16bitBounty View Post
    They developers had to make MCH suck otherwise it'd be the only class that anyone played.
    How so? >o>
    (0)

  6. #36
    Player
    Osmond's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    603
    Character
    Danielle Osmond
    World
    Balmung
    Main Class
    Summoner Lv 90
    I don't think it's bad. I quite enjoy it so far. I think it just ppl don't know how to use it still to this day to it's full potential......until the adjustments or something.
    (0)

  7. #37
    Player
    Deurge's Avatar
    Join Date
    Nov 2015
    Location
    Ul'Dah
    Posts
    3
    Character
    Deurge Hawq'ren
    World
    Odin
    Main Class
    Ninja Lv 55
    Well I've done a bit of leveling with both BLM and MCH. It takes quite a bit longer for mobs to die when I'm using the latter, even though I'm doing everything I can for the level I'm at. It really pisses me off they have messed up a class so badly (random process for basic weaponskills? Ridiculous) when it could have really been something.
    (0)

  8. #38
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Deurge View Post
    Well I've done a bit of leveling with both BLM and MCH. It takes quite a bit longer for mobs to die when I'm using the latter, even though I'm doing everything I can for the level I'm at. It really pisses me off they have messed up a class so badly (random process for basic weaponskills? Ridiculous) when it could have really been something.
    Pre-40 MCH is literally the worst as far as performance is concerned. Your dps without the turret (which is essentially a second auto attack that is roughly 15% of your dps) is pretty terrible. At least it's not a snooze fest as a pre-26 DRG spamming impulse drive, but the kill speed is blah.
    (0)
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  9. #39
    Player
    Gameplayzero's Avatar
    Join Date
    Jun 2015
    Posts
    153
    Character
    James Dynamite
    World
    Cactuar
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Aeliott View Post
    I don't know how popular my opinion will be but...

    After using MCH for quite a while now (not even maining), it's...really not that hard.
    are we talking raiding and trying to play the class at its fullest potential or just casual content? I mean its one thing to say that if you aren't raiding, but....

    at the end of the day it does come down to the person, but its definitely (even as shown in this thread) regarded as a tougher to maximize job. Mainly as others have stated: since your dps is so low you can't screw up along with other factors.
    (1)

  10. #40
    Player
    Aeliott's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    615
    Character
    Aeliott Cadenza
    World
    Phoenix
    Main Class
    Monk Lv 90
    Quote Originally Posted by Gameplayzero View Post
    are we talking raiding and trying to play the class at its fullest potential or just casual content? I mean its one thing to say that if you aren't raiding, but....

    at the end of the day it does come down to the person, but its definitely (even as shown in this thread) regarded as a tougher to maximize job. Mainly as others have stated: since your dps is so low you can't screw up along with other factors.
    I regard its difficulty more in terms of...fight knowledge I guess? A Bard can experience things firsthand a bit more easily, MCH will have to adapt to fight timers or add phases and such to determine when is best to use their longer cooldowns and whether or not in conjunction with Wildfire. Which is in my eyes the only significant difference between the two in terms of maximising DPS - Wildfire. So we might even be on the same page here, there is more of a learning curve of lining things up dependent on the fights (which Bard doesn't have), but in terms of actual play and mechanics I don't consider it hard. By the time you reach 60, depending on your method of leveling you should find them mostly second nature. But there's more of an initial learning curve when going into end-game stuff for sure. I meant in terms of playstyle.

    I suppose in that sense my comments on effort compared to bard don't hold (in raids at least), so I'll retract that :P I don't think that the difficulty in adapting cooldown usage is extreme enough to put off someone, I guess it comes down to playstyle preference though; a lot of people find MCH more "fluid" than Bard despite Wildfire's centralising nature.
    (1)

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