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  1. #11
    Player
    Syzygian's Avatar
    Join Date
    Feb 2015
    Posts
    735
    Character
    Syzygia Coahcuhhar
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Praesul View Post
    snip
    I wasn't trying to say it wasn't terrible, merely that as a DRK, being stuck with Parry on your gear is less of a detriment than on another tank. I wholeheartedly agree with your point on Reprisal however, which is a big reason why people need to stop whining about it being tied to Parry. Really isn't that big of a deal.

    Quote Originally Posted by AlmightyDook View Post
    This is more or less about the SkS cap. I'm sure there's a certain amount you need to pull off certain moves in a certain time frame, I'm just not sure what the goal is. On WAR I can pull off triple cleave fracture with 600 SkS but at least for that I have a benchmark of testing myself because if I don't make it I get pacified.
    I have a 2.39 GCD. With this you can:

    SC-HS-SS-DE<BW>HS-SS<DA>SE-HS-SS<DA>SE-HS-SS-DE-SC without losing SC or DE.
    -and-
    SC-HS-SS-DE<DA>HS-SS-SE<DA>HS<C&S>SS<DA>SE-SC-HS-SS-DE without losing SC and only losing DE for a couple seconds.

    I'm still toying around with bursts like this, and working them into a rotation efficiently can be difficult. I have around 600 SS, I'm unsure of the exact number.
    (0)
    Last edited by Syzygian; 01-13-2016 at 01:09 AM.

  2. #12
    Player
    AlexiIvaniskavich's Avatar
    Join Date
    Jul 2014
    Posts
    200
    Character
    Hrothgar Grulag
    World
    Zalera
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Syzygian View Post
    ....
    I have a 2.39 GCD. With this you can:

    SC-HS-SS-DE<BW>HS-SS<DA>SE-HS-SS<DA>SE-HS-SS-DE-SC without losing SC or DE.
    -and-
    SC-HS-SS-DE<DA>HS-SS-SE<DA>HS<C&S>SS<DA>SE-SC-HS-SS-DE without losing SC and only losing DE for a couple seconds.

    I'm still toying around with bursts like this, and working them into a rotation efficiently can be difficult. I have around 600 SS, I'm unsure of the exact number.
    I started using Plunge Cut just before scourge to act as a dummy timer as the plunge icon flashes and catches my attention easily. If uninterrupted by mechanics, this allows me to refresh scourge with about 1-2 seconds left [plunge cut cool down begins as soon as the button is pressed > animation lock> scourge dot timer doesn’t begin immediately on skill execution] . . I employed this method as it gives me nearly perfect clipping on scourge on a consistent basis (mechanics excluded)
    What I have noticed is that this method typically puts me at the place in my rotation where I should be hitting SS, but instead cut to Plunge > SC.

    My opening burst rotation - oGCD’s in < > / no potion usage

    <Plunge> SC <DP> HS <DA> SS <C&S> DE <BW> HS <DA> SS <LB> SE -HS <DA> SS - SE – HS <Plunge> SC – HS – SS - DE

    The bold represents a GCD needing to be burned on this rotation in order to shave the clipping of scourge to what I have done, without letting the dot fully expire. Yes, Delirium does fall off, but this is my opening DPS rotation. I have considered (but not done yet) using Fracture as the GCD eater for better timing of my real dot (much like the usage within a monk rotation) . I have not tested this as a viable substitute.

    I have considered starting that as <plunge><pot> SC, with the potion expiring on Low Blow, and allowing for a standard goon rotation to pop battle litany. Still playing around here.
    (0)
    Last edited by AlexiIvaniskavich; 01-13-2016 at 05:00 AM.

  3. #13
    Player
    Syzygian's Avatar
    Join Date
    Feb 2015
    Posts
    735
    Character
    Syzygia Coahcuhhar
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by AlexiIvaniskavich View Post
    <Plunge> SC <DP> HS <DA> SS <C&S> DE <BW> HS <DA> SS <LB> SE -HS <DA> SS - SE – HS <Plunge> SC – HS – SS - DE

    The bold represents a GCD needing to be burned on this rotation in order to shave the clipping of scourge to what I have done, without letting the dot fully expire. Yes, Delirium does fall off, but this is my opening DPS rotation. I have considered (but not done yet) using Fracture as the GCD eater for better timing of my real dot (much like the usage within a monk rotation) . I have not tested this as a viable substitute.

    I have considered starting that as <plunge><pot> SC, with the potion expiring on Low Blow, and allowing for a standard goon rotation to pop battle litany. Still playing around here.
    You'll save yourself a lot of heartache by double-weaving a lot of that. C&S and DP in particular double-weave very easily and smoothly.

    In a pot DPS rotation either on pull if OTing or after PS if MTing, I usually open with Delirium, DAing immediately after SyS and pot immediately after DE, then Scourge, BW, Carve, and then two DASEs with all of my oGCDs dumped in. This ensures that I'm not poting before things like Trick Attack/Battle Litany/Slashing Debuff/Autoturret Promotion etc. The slashing debuff alone is reason enough to wait at least a full combo chain before poting.

    If the fight isn't worth potting on its totally different though, and I frontload every oGCD as soon as possible. I also don't worry about it if DE falls off for a few seconds. If its not going to be mitigating anything and I don't need the MP, I keep right on with DASE.
    (0)

  4. #14
    Player
    AlexiIvaniskavich's Avatar
    Join Date
    Jul 2014
    Posts
    200
    Character
    Hrothgar Grulag
    World
    Zalera
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Syzygian View Post
    You'll save yourself a lot of heartache by double-weaving a lot of that.....
    Very true, the reason why I didn't do that here is because this is more of a modification of my MT pull (sub powerslash combo for first delirium combo), which I usually double weave a lesser cool down (foresight/dark dance) at the beginning of a fight to ease the initial hits and allow my healers a moment to settle in. - plunge/foresight, SC, dark passenger/dark dance, HS, .....

    Admittedly the rotation is still a work in progress for me.
    (0)

  5. #15
    Player
    Martin_Arcainess's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    1,061
    Character
    Martin Arcainess
    World
    Phoenix
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Galibier View Post
    It is kinda annoying that the 10% debuff is tied to parry procing reprisal.
    Use Dark Dance before hand when you know a skill is coming up.

    Yeah I would say Crit and SKP as some people are still stuck in the 2.X era not knowing that SKP effects your dot damage. So Crit and SKP.

    Crit, not always active but great when it dose whilst SKP is always active and if high enough can get in those last sec attack before buff effects wears off.
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