well, the developers definition of casual = people who are unable to do difficult contentThe relic itself isn't casual friendly at all. We seem to have a very skewed definition of what a casual player is. A casual player plays a maximum of 6-8 hours a week. They're the kind of player that logs in for an hour at the end of the day and maybe runs a roulette or two. If you play more than that, you're not a casual player, no matter how "casual" you deem your play style. The relic grind is intended for what is ACTUALLY a hardcore player, despite whatever arbitrary definition of hardcore you want to use.
casual friendly = mindless grinds with 0 difficulty for every solo player
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