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  1. #1
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Alahra View Post
    My apologies for not going into more detail. The grind would naturally need to take a month or more to get the item if they released it immediately alongside i200 Esoterics weapons (ditto for 170 weapons alongside Law ones), or they would stagger the release in a minor patch, if they were to do something like that. I re-posted elsewhere in this thread (probably several pages back now) a sort of breakdown of the kind of thing I had in mind.
    Didn't know doing 6 dungeons less than the level cap took 3 weeks, rather than 3 hours. For people who have the zeta, the first step is skipped.

    Quote Originally Posted by RiceisNice View Post
    Yet they repeat it again with nexus and high allagan, as well zeta with dreadwyrm, not just zenith with allagan.
    Nexus was out in 2.38, literally a couple weeks before iLvl increase in 2.4. Zeta (lol) was at the end of ARR, where nothing matters anymore. In fact way before Zeta got released in 2.51, they already uncapped final coil.
    (0)

  2. #2
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by UBERHAXED View Post
    Didn't know doing 6 dungeons less than the level cap took 3 weeks, rather than 3 hours. For people who have the zeta, the first step is skipped.
    I was suggesting that they would need to make the grind longer not keep it exactly as it is.

    Quote Originally Posted by UBERHAXED View Post
    Nexus was out in 2.38, literally a couple weeks before iLvl increase in 2.4. Zeta (lol) was at the end of ARR, where nothing matters anymore. In fact way before Zeta got released in 2.51, they already uncapped final coil.
    Nexus was out on 9/16 and patch 2.4 released on 10/28, which isn't "literally" a couple weeks in any way. Zeta was released in 2.51 on 2/24, and Final Coil was moved to the Duty Finder in Path 2.56 on 4/20, almost two full months later, which isn't "way before Zeta" at all—it's actually a significant amount of time after it.
    (0)
    Last edited by Alahra; 01-10-2016 at 11:10 PM.
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  3. #3
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Alahra View Post
    I was suggesting that they would need to make the grind longer not keep it exactly as it is.



    Nexus was out on 9/16 and patch 2.4 released on 10/28, which isn't "literally" a couple weeks in any way. Zeta was released in 2.51 on 2/24, and Final Coil was moved to the Duty Finder in Path 2.56 on 4/20, almost two full months later, which isn't "way before Zeta" at all—it's actually a significant amount of time after it.
    December 8th, patch 2.45:
    http://na.finalfantasyxiv.com/lodest...cf56b933b99601
    Final coil was unlocked. Final coil was moved to the DF at this point to remove lockout. What you are referring to is when you can queue solo. I specifically stated uncapped. Yes, coil was uncapped more than 2 months before zeta was released.
    (0)

  4. #4
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by UBERHAXED View Post
    ....
    I don't get what you're trying to argue. I said that they had kept alternating between raid being the highest ilvl, then relic being the same ilvl as the raid gear, and they are doing just that. Unless you want to move the goal posts where it "didn't matter" (and at this point, I'm not even sure why we're having a debate), because it was apparently at the end of the game and that there was only 4 weeks of it to do so, even though said content at the time (SCoB) arguably had a low clear rate so people didn't have HA anyway.

    You still have the zeta release on 2/24 when FCoB took off in 10/28. Here, we've had savage since 7/21, and anima released 12/6, and we're pending on 3.2 to drop sometime in Feburary
    (1)
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  5. #5
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by UBERHAXED View Post
    December 8th, patch 2.45:
    http://na.finalfantasyxiv.com/lodest...cf56b933b99601
    Final coil was unlocked. Final coil was moved to the DF at this point to remove lockout. What you are referring to is when you can queue solo. I specifically stated uncapped. Yes, coil was uncapped more than 2 months before zeta was released.
    That's still incorrect. The change in 2.45 was to allow players to enter FCOB more than once per week, in order to facilitate groups helping others and the like (Savage worked like this from the start, by the way). It wasn't added to the Duty Finder in 2.45. I was off by a patch, though: FCOB was added to the DF for full-party queuing on 3/31, in patch 2.55. That's still a full month after Zeta was released (and actually makes it line up basically just like Nexus did for SCOB).
    (0)
    Last edited by Alahra; 01-11-2016 at 12:39 AM.
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