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  1. #291
    Player
    Solgarian's Avatar
    Join Date
    Jul 2015
    Posts
    3
    Character
    Solgarian Garethian
    World
    Behemoth
    Main Class
    Dragoon Lv 70
    I just feel like they shouldn't have crafted materials required for the Relic. I'm not into crafting that much, which means not only I can't make those items but I also don't see a lot of gil, which leads me to not being able to buy those items too. I know some people are really into crafting, and I like the idea of crafting gear being more on par with raid gear for those who can afford it, but instead of making the requirement for the i210 relic be part grind part craft, they should make those separate options, like, you either get your relic via crafting for weeks or by grinding for weeks. If it continues as it is, I'll only be able to afford those crafted items when the weapons are totally absolete.
    (3)

  2. #292
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Solgarian View Post
    I just feel like they shouldn't have crafted materials required for the Relic. I'm not into crafting that much, which means not only I can't make those items but I also don't see a lot of gil, which leads me to not being able to buy those items too. I know some people are really into crafting, and I like the idea of crafting gear being more on par with raid gear for those who can afford it, but instead of making the requirement for the i210 relic be part grind part craft, they should make those separate options, like, you either get your relic via crafting for weeks or by grinding for weeks. If it continues as it is, I'll only be able to afford those crafted items when the weapons are totally absolete.
    I think the point was to make crafting relevant since the whole "craft for other crafters" is circular.
    (0)

  3. #293
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by MilesSaintboroguh View Post
    2.X did the same exact thing. Relics were never going to be good as raid weapons since raid weapons takes tight skill and dedication in end game content while relics are made for people who simply have a lot of time and can't/won't do raids.
    Given that so many were tired of the grind of similar content going into 3.15, the current implementation of anima doesn't feel like the right answer, it does seem like a scam still.
    (8)
    Last edited by Kallera; 01-09-2016 at 12:27 AM.

  4. #294
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by MilesSaintboroguh View Post
    2.X did the same exact thing. Relics were never going to be good as raid weapons since raid weapons takes tight skill and dedication in end game content while relics are made for people who simply have a lot of time and can't/won't do raids.
    They had alternated between raiding being better than relic and relic being the same ilvl as raiding during their releases. Yoshi-P mentioned a while back that relics, when added on after a raid tier has been introduced, will be the same ilvl as the raid weapons (see Nexus versus HA, and zeta versus dreadwyrm).

    Though that's still not really a good reason for the content they come up with to utilize more old content (even by the game's standard, since we're revisiting 2.x content), especially in consideration to the delay.
    (2)
    ____________________

  5. #295
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by MilesSaintboroguh View Post
    2.X did the same exact thing. Relics were never going to be good as raid weapons since raid weapons takes tight skill and dedication in end game content while relics are made for people who simply have a lot of time and can't/won't do raids.
    This isn't exactly true. In the first step of the 2.x relic, you were required to beat hard content (Titan hard). By the 5th step to the 8th step, you were able to customize the weapon to the stats that you wanted.

    For reference Relic --> Zenith --> Atma --> Animus --> Novus --> Nexus --> Zodiac Braves --> Zodiac Zeta

    Quote Originally Posted by UBERHAXED View Post
    I think the point was to make crafting relevant since the whole "craft for other crafters" is circular.
    I am not sure if that is true or not, but either way it was a very stupid band-aid approach. All it is doing is transferring gil from people who don't craft to those who do. These items, to my understanding, are actually pretty easy to craft. They're not even making it challenging for the crafters, and they're not making the majority of things they craft useful - just a few random things.

    I don't see this any different to them making a drop from A1S be part of it, and it be tradeable - so that raiders could do it and then sell it for millions of gil. It's just catering to one subset of the playerbase without any real rhyme or reason.

    Quote Originally Posted by Theplatter View Post
    While I agree with the rest of your points, we only had to beat Titan hard mode for the first step, not Titan Extreme.
    Oops! Thanks for catching that! Edited.
    (7)
    Last edited by Kaurie; 01-09-2016 at 03:33 AM.

  6. #296
    Player
    Theplatter's Avatar
    Join Date
    Mar 2011
    Location
    This Many!!
    Posts
    311
    Character
    Mad Platter
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Kaurie View Post
    snip
    While I agree with the rest of your points, we only had to beat Titan hard mode for the first step, not Titan Extreme.
    (0)

  7. #297
    Player
    FizzleofHyperion's Avatar
    Join Date
    Sep 2015
    Posts
    126
    Character
    Fizzle Abernath
    World
    Hyperion
    Main Class
    Thaumaturge Lv 31
    Just blow up Eorzea again and make it horizontal !
    (5)

  8. #298
    Player
    Kemas's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    180
    Character
    Samahri Ronso
    World
    Sargatanas
    Main Class
    Paladin Lv 71
    I was anti anima but once I quit being dramatic and started doing the quest gradually it was easy to make progress and really not as traumatic as people make it seem. Yes it could be better, but the big time investment for this stage will hopefully mean the future stages will require less time/money. And after all- isn't that what makes the relics valuable in the first place? Not everyone will invest the time to complete it.
    (1)

  9. #299
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Kemas View Post
    I was anti anima but once I quit being dramatic and started doing the quest gradually it was easy to make progress and really not as traumatic as people make it seem. Yes it could be better, but the big time investment for this stage will hopefully mean the future stages will require less time/money. And after all- isn't that what makes the relics valuable in the first place? Not everyone will invest the time to complete it.
    Why are you hoping the next stages will be better? What basis do you have for this?
    (0)
    Last edited by Kallera; 01-09-2016 at 07:16 AM.

  10. #300
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Kallera View Post
    Why are you hoping the next stages will be better? What basis do you have for this?
    There is actually some small precedent for this. The Zeta stage was incredibly short compared to all of the ones before it but followed one of the more involved stages, so it's possible they're doing something like that again to a degree. I do think it's safe to say the feedback they got regarding the questline as it is now will be taken into account, so I don't think it's entirely impossible that some of the future stages will require at least somewhat less time and/or money.
    (1)

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