The tank is doing something wrong if he dies in five seconds, let alone in a second if they're down to 40%Would you prefer i let the tank drop to 40% hp before healing? Spamming Cure 1 is more MP efficient then using larger heals, not only that the free cure proc is pretty handy. So you can get a high healing rate for very little mana use, the issue comes down to cleric stance cd, which is 5 seconds, in a large mob group 5 secs is enough time to kill a tank.
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