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  1. #1
    Player
    nitaZ28's Avatar
    Join Date
    Jan 2016
    Posts
    14
    Character
    Nyleve Nael
    World
    Diabolos
    Main Class
    Arcanist Lv 48
    Quote Originally Posted by Kaurie View Post
    This is assuming that by continuing to DPS you will make the party wipe. You can easily pull threat and still DPS, keep yourself alive, stay in melee range for the tank, and kill the pack faster.
    This is why I suggest feeling out the group as you go along.

    Especially if you don't know them. But if you have a tank that isn't well-geared or on top of his game? Then you are just banging your stubborn head against a wall by trying to DPS on top of heals.

    Which, as I point out, is entirely your decision to make. Meanwhile, I'm finished with the dungeon and back in the instaqueue healing another one. YMMV.

    BTW, I had the same experiences with the DF in WoW. I always play healers or tanks. And I've always found it best to adapt TO my PUG instead of expecting it to adapt to me. Besides, if I feel I am a *good* player-- then I can make that work much more easily than expecting the other players to do it for me.
    (0)

  2. #2
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by nitaZ28 View Post
    This is why I suggest feeling out the group as you go along.

    Especially if you don't know them. But if you have a tank that isn't well-geared or on top of his game? Then you are just banging your stubborn head against a wall by trying to DPS on top of heals.

    Which, as I point out, is entirely your decision to make. Meanwhile, I'm finished with the dungeon and back in the instaqueue healing another one. YMMV.

    BTW, I had the same experiences with the DF in WoW. I always play healers or tanks. And I've always found it best to adapt TO my PUG instead of expecting it to adapt to me. Besides, if I feel I am a *good* player-- then I can make that work much more easily than expecting the other players to do it for me.
    I am not sure why you are set on calling me stubborn, but whatever. I am not going to play crappy because I am with crappy players, I'll continue to keep the team alive and output as much DPS as I am able within that context.

    Quote Originally Posted by Blitzace View Post
    If the tank isn't able to keep hate for what ever reason. Don't DPS cause indeed, it will slow down the run.
    This is just incorrect. Lowering team DPS never results in a faster run.

    IF you are unable to keep yourself alive when the tank loses hate, and you wipe, then sure. Though, it's not hard to just keep yourself alive while you DPS.

    Quote Originally Posted by Knahli View Post
    Regardless of whether or not it slows down the run, it's very obnoxious to make the run deliberately more difficult for a Tank that's learning and/or struggling because " *scoff* I don't really need you that much *scoff* ". It's quite clear that some Tanks despise that behaviour too and just run with the "You can tank it then" mentality out of sheer annoyance. It's not unlike those players who decide to dictate for the Tank just how many mobs he shall pull at any one time by grabbing them themselves and forcing the tank out of their comfort zone by making them hold more than they had intended.
    I am sorry that you feel that way. I've never had a tank complain about my behaviour as a DPS or a healer. I generally make the runs as smooth as I can for everyone involved, including the tank, while also killing things as quickly as I can. Sometimes this means I am holding hate, sometimes it doesn't.

    Anyway, it sucks that it seems so many of you play with such horrid players, and/or are horrid players yourself. This is why it's great they allow us to queue in to expert with friends.
    (0)
    Last edited by Kaurie; 01-09-2016 at 02:05 AM.

  3. #3
    Player
    Knahli's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    738
    Character
    K'nahli Yohko
    World
    Balmung
    Main Class
    Bard Lv 89
    Quote Originally Posted by Kaurie View Post
    I am not sure why you are set on calling me stubborn, but whatever. I am not going to play crappy because I am with crappy players, I'll continue to keep the team alive and output as much DPS as I am able within that context.



    This is just incorrect. Lowering team DPS never results in a faster run.

    IF you are unable to keep yourself alive when the tank loses hate, and you wipe, then sure. Though, it's not hard to just keep yourself alive while you DPS.
    Regardless of whether or not it slows down the run, it's very obnoxious to make the run deliberately more difficult for a Tank that's learning and/or struggling because " *scoff* I don't really need you that much *scoff* ". It's quite clear that some Tanks despise that behaviour too and just run with the "You can tank it then" mentality out of sheer annoyance. It's not unlike those players who decide to dictate for the Tank just how many mobs he shall pull at any one time by grabbing them themselves and forcing the tank out of their comfort zone by making them hold more than they had intended.
    (0)

  4. #4
    Player
    Nezerius's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    1,712
    Character
    Rintha Elenah
    World
    Balmung
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Knahli View Post
    Regardless of whether or not it slows down the run, it's very obnoxious to make the run deliberately more difficult for a Tank that's learning and/or struggling because " *scoff* I don't really need you that much *scoff* ". It's quite clear that some Tanks despise that behaviour too and just run with the "You can tank it then" mentality out of sheer annoyance. It's not unlike those players who decide to dictate for the Tank just how many mobs he shall pull at any one time by grabbing them themselves and forcing the tank out of their comfort zone by making them hold more than they had intended.
    If a tank is still learning how to hold aggro on multiple targets by the time they reach the Vault, perhaps they're just not cut out to be a tank?
    Flash (lvl 8), Overpower (lvl 12), Unleash (lvl 30) are all AoE abilities that are learned very early on, abilities that a tank should already know about by the time they reach 57, or even any level 50+ content.
    (1)

  5. #5
    Player
    Knahli's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    738
    Character
    K'nahli Yohko
    World
    Balmung
    Main Class
    Bard Lv 89
    Quote Originally Posted by Nezerius View Post
    If a tank is still learning how to hold aggro on multiple targets by the time they reach the Vault, perhaps they're just not cut out to be a tank?
    Flash (lvl 8), Overpower (lvl 12), Unleash (lvl 30) are all AoE abilities that are learned very early on, abilities that a tank should already know about by the time they reach 57, or even any level 50+ content.
    In the simplistic sense yes, but not everyone picks up on a class as quickly as others. The Vault is very late content, you're right, but they're still in the midst of learning new skills and perhaps trying to find ways to weave them into their old routine and understand how they work, when best to use them, what their damage tolerances are respective to their current gear and skill level, as well and figuring out if they can pull one group or two, or even three. Not even mentioning people who took a break from the game or Tanking in general, or like my friend - who Fate Grinded all the way to 50 - have a very simplistic understanding of Tanking(and Warrior) in general and are only now trying to get into it. Add to that people who are running dungeons for the first time and are partied up with people who know exactly what comes next and just so happen to out-gear them severely... then it's really not so unreasonable to expect potential enmity issues. Such cases are probably few and far between but they certainly must exist judging from the stories you read.

    Aside from that, even assuming that they don't have any of those excuses and are simply not that "good" at that role - or perhaps any role for that matter - and prefer a slower pace that they can more easily keep track of, is that really so bad? I prefer faster runs myself in general of course, but if we're to assume that the Tank in question is struggling, bad or not, is there really any excuse to give them a hard time about it? It's not like they are trying to make a very casual and unprepared go at Raid content or anything.
    (0)

  6. #6
    Player
    Nyghtmarerobu's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    521
    Character
    Liaysa Sineos
    World
    Exodus
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Knahli View Post
    In the simplistic sense yes, but not everyone picks up on a class as quickly as others.
    PLEASE. READ. YOUR. SKILLS. Some may be vauge descriptions, but at least its something.
    (0)