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  1. #121
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by MagiusNecros View Post
    The truly lazy thing is no weapons for the new classes since they could only be bothered to make new weapon models for the current last phase in the Anima Weapon line. And most of these event things are one and done.
    If they added new weapons to the Mog Station you can bet there would be people complaining that it's not fair that they'll have to pay for those even if they participated in the event, and so on.
    (2)

  2. #122
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Colorful View Post
    If they added new weapons to the Mog Station you can bet there would be people complaining that it's not fair that they'll have to pay for those even if they participated in the event, and so on.
    People will complain either way. It's what they do.
    (1)

  3. #123
    Player
    Bixillarla's Avatar
    Join Date
    Apr 2014
    Posts
    1,251
    Character
    Willow Rivers
    World
    Jenova
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Miakisaki View Post
    I disagree with this entirely. I think that people should be able to experience events like this as they were intended to receive the items, and that putting them on the mogstation straight away just continues the lazy content trend. I'm rather worried that the go-to argument for unattainable event items seems to be mogstation rather than actually running the event again to lure back old subscribers and reward currently paying subscribers. This is content that some people have never seen, and cross-promotes other SE titles in the process.
    They had the event several times over a couple years, it is not going straight away to the mog station. This is for those who missed the previous events. People have been asking for the items to come back.
    (3)

  4. #124
    Player
    ElHeggunte's Avatar
    Join Date
    Aug 2013
    Location
    The Nation of Domination
    Posts
    1,466
    Character
    Naiyah Nanaya
    World
    Diabolos
    Main Class
    Monk Lv 100
    Quote Originally Posted by Miakisaki View Post
    I disagree with this entirely. I think that people should be able to experience events like this as they were intended to receive the items, and that putting them on the mogstation straight away...
    Well sad to say that if someone wants to experience an event the way it was meant to be experienced, they need to be playing while the event is active, especially in the case of temporary promotions such as the FFXIII and FFXI/DQ collabs. And what do you mean by "straight away"? The FFXIII event was meant to be a one-off promo to celebrate the release of Lightning Returns. It ended up repeating three times! That in and of itself is a miracle. They can't and shouldn't keep repeating the same exact events forever just because someone, somewhere might have missed it for any number of reasons. It makes more sense to stick the rewards onto the Mog Station so they're at least obtainable, especially for special events that were never meant to be repeated. Most people only do the events for the rewards anyway and couldn't care less about the events or quest lines themselves.

    ... just continues the lazy content trend.
    Wouldn't the lazier route be simply repeating the same exact event over and over instead of doing something new every year? It takes work to design new events and rewards. It takes zero effort to flip a switch that activates a preexisting event.

    I'm rather worried that the go-to argument for unattainable event items seems to be mogstation rather than actually running the event again to lure back old subscribers and reward currently paying subscribers. This is content that some people have never seen, and cross-promotes other SE titles in the process. Allow others to do this and the older FFXI/DQX event.
    See above. It sucks that people might have missed an event, but SE shouldn't be repeating the same events over and over just to catch the stragglers. If you want to see that, go play WoW where their seasonal events have barely changed in 10 years and those "changes" are usually only bumping the ilvl of the equipment-rewards to match the latest tier of the latest expansion (and mobs too if you have to fight one); the events themselves are typically exactly the same otherwise. Probably because they're tied to a big meta achievement, but I digress...

    Add older holiday quests and events to the newer ones each year so that people can experience the full questlines.
    This would be a nightmare considering the FATE-based nature of most of the events. Since SE has given us new events every year so far, and there's no reason to suspect this will change any time soon, what you're asking for would very quickly turn into a hot mess as the number of old events they have to make room for continues to increase with each passing year.

    Yes, this will take some work. The rewards however are a much happier current sub base and more subscribers over time.
    Knowing this community I'm certain the bulk of the playerbase would actually get quite upset with SE if they kept repeating the same events over and over again, especially if they ended up becoming incredibly intrusive or cumbersome from having to shoehorn in every past iteration of the events at the same time.
    (1)
    With this character's death, the thread of prophecy remains intact.

  5. #125
    Player
    Pompoen's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    218
    Character
    Bebeca Beca
    World
    Leviathan
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Tanama View Post
    They should give that option for Legacy accounts that are playing characters made during 2.0+
    I really like this idea, +1
    OT: Agreeing with others, though I don't really care much for the costumes or hairstyles, it's sad they're not making the weapons for NIN, DRK, MCH and AST; always up for more weapon glamours for my NIN / in general
    (1)
    Quote Originally Posted by ChocoFeru View Post
    Yoshido's - The new FFXIV Doritos

  6. #126
    Player
    Miakisaki's Avatar
    Join Date
    Aug 2014
    Location
    Limsa Lominsa
    Posts
    53
    Character
    Shizuna Falenas
    World
    Leviathan
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Andrea View Post
    How is this in anyway straight away and lazy? The event came out several times over 2? years...straight away and lazy would have been only releasing the event once and never again till cash shop.
    Because Lightning Returns recently released for PC giving them ample reason to run the event again, and they chose not to. They also could have appended the Shantotto event to the Iroha FFXI event. The Dragon Quest event could be reworked to celebrate stateside release of Dragon Quest Heroes, much like the second coming of the event added a King Slime Crown. There was ample opportunity missed.

    The real problem is that rather than make these items obtainable via MGP or through re-running the events to celebrate or promote certain releases, mogstation is becoming the norm. I wouldn't at all be surprised if their answer to the CT queue issue is to make the sets available via mogstation too, rather than make them MGP rewards or make the content relevant again.
    (3)

  7. #127
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    I'll stop my distaste of the cash shop as soon as there are on game means to attain everything available barring physical items and additional services.

    No player friendly reason to not have all these items exist as gold saucer rewards.
    (3)

  8. #128
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Jynx View Post
    I'll stop my distaste of the cash shop as soon as there are on game means to attain everything available barring physical items and additional services.

    No player friendly reason to not have all these items exist as gold saucer rewards.
    Except having more and more things building up the Gold Saucer shopping list. Just as I was about to get the turtle they added dances and hairs. Still no turtle. Seriously, if every forum suggestion about adding items to Gold Saucer came true I'd never be able to grind enough MGP to catch up.

    I would rather they designed new things for the game and filled the cash shop with old cosmetic items which have already appeared in game at some point. Missed Starlight 2015? Wee buy them in the Mog Station in 2017 (at which point Starlight has new stuff) and make sure not to miss any other events.

    Quote Originally Posted by Zojha View Post
    To be fair, he probably meant it as an option.
    I see, my bad. A choice between the two would be fine imo.
    (0)
    Last edited by Reinha; 01-08-2016 at 06:33 AM.
    Graphics
    MSQ
    Viper

  9. #129
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Reinha View Post
    Except having more and more things building up the Gold Saucer shopping list.
    To be fair, he probably meant it as an option.

    Personally, if given the choice between cash shop and gold saucer, chances are I'll take the cash shop every time. I dislike the saucer, the flair of it and most of the minigames don't catch my interest either. I'm willing to pay just for the ability to spend less time in that bunny infested hellhole. But I see no issues in making it an option for people who want to get the stuff ingame, rather than pay in addition to monthly fees.
    (1)

  10. #130
    Player
    Miakisaki's Avatar
    Join Date
    Aug 2014
    Location
    Limsa Lominsa
    Posts
    53
    Character
    Shizuna Falenas
    World
    Leviathan
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by ElHeggunte View Post
    Well sad to say that if someone wants to experience an event the way it was meant to be experienced, they need to be playing while the event is active, especially in the case of temporary promotions such as the FFXIII and FFXI/DQ collabs. And what do you mean by "straight away"? The FFXIII event was meant to be a one-off promo to celebrate the release of Lightning Returns. It ended up repeating three times! That in and of itself is a miracle. They can't and shouldn't keep repeating the same exact events forever just because someone, somewhere might have missed it for any number of reasons. It makes more sense to stick the rewards onto the Mog Station so they're at least obtainable, especially for special events that were never meant to be repeated. Most people only do the events for the rewards anyway and couldn't care less about the events or quest lines themselves.
    Aside from the fact that LR recently released on PC, I don't think anyone would particularly mind if these events were framed as a limited time opportunity to receive the items in question. Due to the randomness that the events could occur, it gives an additional incentive for people to remain subscribed and ready to take advantage of such opportunities. Especially if you were to frame them as fill-in events in-between each holiday season that have a much more limited time frame than they normally had.

    Wouldn't the lazier route be simply repeating the same exact event over and over instead of doing something new every year? It takes work to design new events and rewards. It takes zero effort to flip a switch that activates a preexisting event.
    See above, nothing lazy about treating the events like very rare FATE pops that could randomly happen and allow those subscribed to take advantage of them. They wouldn't even have to advertise them really, simply tell people to be on the lookout for the quest npcs and let word of mouth do the rest.

    It sucks that people might have missed an event, but SE shouldn't be repeating the same events over and over just to catch the stragglers. If you want to see that, go play WoW where their seasonal events have barely changed in 10 years and those "changes" are usually only bumping the ilvl of the equipment-rewards to match the latest tier of the latest expansion (and mobs too if you have to fight one); the events themselves are typically exactly the same otherwise. Probably because they're tied to a big meta achievement, but I digress...
    The "stragglers" are exactly what SE needs to be catching rather than nickel and diming the current playerbase. I can't imagine people over there wouldn't be very happy if the Big Love Rocket or the Headless Horseman mount were to suddenly appear on the cash shop either. To be fair, they have expanded a lot of holiday events with a lot of extra activities as well.

    This would be a nightmare considering the FATE-based nature of most of the events. Since SE has given us new events every year so far, and there's no reason to suspect this will change any time soon, what you're asking for would very quickly turn into a hot mess as the number of old events they have to make room for continues to increase with each passing year.
    This is the "work" part. I appreciate their work on the newer events though the rewards have been less than stellar lately, but it would increase the amount of total holiday content for a lot of people if the older questlines were available and re-tuned to be made easier with less people involved.

    Knowing this community I'm certain the bulk of the playerbase would actually get quite upset with SE if they kept repeating the same events over and over again, especially if they ended up becoming incredibly intrusive or cumbersome from having to shoehorn in every past iteration of the events at the same time.
    It would be no more intrusive than having to phase out parts of each event from people who are not on that specific questline, minus the fates. I'm sure the community would appreciate it being that much more lively in certain zones and areas during holidays and event periods.
    (1)

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