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  1. #101
    Player

    Join Date
    Sep 2011
    Location
    Ul'Dah
    Posts
    43
    Quote Originally Posted by Felis View Post
    Very bad idea. It would make suicide warp a common transport system again.

    Just increase the anima regeneration time. 1 Anime each 10 hours.
    Perhaps, especially now that repairs have been.....uh....simplified. Then again, cut out the repair middle man and just MAKE Anima a gil sink. You can let it recharge at some obnoxiously low rate or pay 10k/point. Then again, with end game inflation, maybe it should scale by your highest rank to 50k or so at 50.

    (Then again, I'm just talking out by butt. I really think it's just fine as it is. People shouldn't mistake "while we're at it, one could..." as "I really HATE THIS AND IT MUST CHANGE!!!!" Just bouncing around ideas for the heck of it.)
    (0)

  2. #102
    Player
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,244
    Quote Originally Posted by FilthyDisco View Post
    Yea the difference is you had to earn all of those. Which I feel you should have to earn in this game too.
    You earn them in this game. You run to the camp, you touch the crystal, you earned it. FFXI all you had to do was buy the spell and get to a certain level. Which is fine and all, they could do a rank requirement to port to certain areas. You can't warp to Mor Dhona unless you are say R40+ or something like that. Other areas that have all levels would be specified based on the camp.
    (0)

  3. #103
    Player
    Vanguard319's Avatar
    Join Date
    Mar 2011
    Location
    I've returned! First I find pants, then Louisoix dies for sending me to the void.
    Posts
    1,272
    Character
    Uni Neko
    World
    Hyperion
    Main Class
    Archer Lv 72
    Quote Originally Posted by Anonymoose View Post
    The entire game is not going to be local trips and city runs. Someday, probably endgame, we're going to need to go instantly from a city to an open field aether across the world and we're gonna need to get there in time to claim an NM or not hold up our linkshell.

    The whole abolish anima argument is so embarrassingly short sighted.

    Frankly, nobody's going to give a flying f**k about immersion when there's claim, loot, placement, entry, and 7+ other people's time on the line.
    Well said, Anima was never meant to be the primary means of travelling from point A to point B to begin with, why do you think we have a finite supply? Airships are not going to remain instant transport either, the devs already stated this.

    Basically Anima is for when you have to get there immediately, wheras airships and chocobos are for when you need to go faster than on foot, but can still take your time. There is no reason to get rid of it.
    (0)

  4. #104
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Jynx View Post
    I wouldn't compare a game to work...if you are then I think there are bigger issues at hand. You should be able to enjoy the trip at least once before sighing and cringing everytime you need to move without teleporting assistance.
    Way to miss the forest because all those darn trees keep getting in the way of the view Jynx =P.

    Ok seems the word work is throwing you off replace The oddly placed office building with something else. A mail box, animals to feed, a store, a bunker where you have to go input numbers or "something bad happens". None of these conflict with the metaphor.

    There all things that have to be done or interacted with regularly. Its the same as going to any one of the camps to run leve's. Hitting up a dungeon or heading out with a group to perform city state approved genocide on the local fauna for fun and profit. All of these locations require some form of investment to reach. Be it spending the time to run and soon chocobo there, or buring anima.

    I do agree with traveling there on your own power first how ever. But exactly how many times do you expect the trip to broken water from Uldah to be exciting? (In case your still fuzzy this is the climbing up the mountain part in the original metaphor)
    (1)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  5. #105
    Player
    FilthyDisco's Avatar
    Join Date
    Mar 2011
    Posts
    173
    Character
    Filthy Disco
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Dargoth_Draconia View Post
    You earn them in this game. You run to the camp, you touch the crystal, you earned it. FFXI all you had to do was buy the spell and get to a certain level. Which is fine and all, they could do a rank requirement to port to certain areas. You can't warp to Mor Dhona unless you are say R40+ or something like that. Other areas that have all levels would be specified based on the camp.
    Too bad getting them isn't even a challenge. I shouldn't be able to get to every single camp in the game with no sweat. Where's the fun in that?
    (1)

  6. #106
    Player
    Teknoman's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by FilthyDisco View Post
    Too bad getting them isn't even a challenge. I shouldn't be able to get to every single camp in the game with no sweat. Where's the fun in that?
    You got to every camp in the game without getting aggroed and dying once?
    (1)


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

    http://neogaf.guildwork.com//

  7. #107
    Player
    EmeraldHill's Avatar
    Join Date
    Mar 2011
    Posts
    351
    Character
    Emerald Hill
    World
    Coeurl
    Main Class
    Astrologian Lv 70
    Hahahaha no. Anima stays.
    (2)

  8. #108
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    451
    I have a potentially novel suggestion to change the anima system:

    Remove the ability to teleport your entire group along with you.

    Keep:
    • The current anima pool of 100
    • The current anima regeneration rate
    • The cheaper anima costs for favored locations and cities

    Simply return the teleport system back to the way it was in beta where every party member had to teleport herself. This prevents people from getting free ports to crystals they haven't been to.

    This preserves the anima system for making quick jaunts exactly as it is now, while quelling some of the abusive aspects. I feel it would also give a stronger motivation to make use of the newer forms of transportation (a la Chocobo and Airship).

    *prepares flameshield*
    (0)

  9. #109
    Player
    Venat's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    980
    Character
    Isaac Ven
    World
    Hyperion
    Main Class
    Thaumaturge Lv 90
    What would be a easyer fix is raise the anima recharge timer from 3hrs to 6hrs per anima. Its funny how you guys ask for big adjustments to the game when theres easyer fixes.

    Even with the 3hr recharge rate I still burn my way in anima. At 6hrs per anima it would only limit you to 2 warps a day.
    (0)

  10. #110
    Player

    Join Date
    Mar 2011
    Posts
    31
    Yes, the game does seem to get bland at times if you just keep running to the same area over and over, as most areas look quite repetitive, but it's pretty cheap to be able to get anywhere in an instant. I don't quite see the point why they made the whole world of Eorzea when it's not required to be explored. This could be cured by making possibly less camps, or a whole different form of teleporting. People will probably stop using anima so much when there is open world chests too, so that's a plus. Also, you guys say anima is limited, but almost EVERYONE in my linkshell has a teleport mule, and all are willing to teleport me. That's not very limited.
    (0)

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