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  1. #10
    Player
    TatoRazzino's Avatar
    Join Date
    Jul 2015
    Posts
    364
    Character
    Blair Waldorf
    World
    Lamia
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Ghishlain View Post
    stuff
    There's a huge difference in stating that the healing style from each sect can be explained by saying that one is closer or is like WHM or SCH. This is a term of comparison, it's like explaining Ninja by saying that the combo system is more like a Dragoon or closer to a Dragoon. There are similarities, of course. But every job has similarities on how their actions work. And it's ok to make some analogies when explaining stuff. However, this is not what people do.

    They assumed that AST would function exactly like a SCH or WHM depending on the sect, and got disappointed when it didn't. This is not what the devs stated that AST would do when they compared the style. Of course, they can have their share of blame for not making their point a bit clearer, but I honestly believe they couldn't have anticipated that their player base would be so dumb to assume that WHM or SCH were roles instead of jobs filling the roles. This difference is overlooked, and messes up all the game.

    I'll give you an example: I queued for trial roulette and got Cape Westwind. I was AST, as usual, and I got paired with a WHM. Since Cape Westwind is burned pretty fast and doesn't have anything that requires shielding, I activated Diurnal Sect to get the speed buff which would allow me to burn things faster. The WHM started spamming the chat saying that I should go Nocturnal because I had to be a SCH. How in the name of hell can I be a SCH while playing AST? SCH is not a ROLE; healer is a role, off-healer can be considered a role, but SCH is a JOB. This blinds people completely and makes them stupid. And this is not what the devs implied when they made an analogy between JOBS.

    So, I disagree completely when you say that it's hard to not jump on that train, because it's not an analogy train, it's a train that ignores not only this game but other games (like WoW) completely. Just look at the healing toolkits of the classes and specs in WoW. There are lots of similar/identical spells and maybe one or two exclusive spells, and the uniqueness comes from their interactions and subtle mechanics. I wonder how that game would function if its player base was locked behind a mindset that divided everything in two options: Disc Priest or Holy Priest.
    (3)
    Last edited by TatoRazzino; 01-06-2016 at 07:17 AM.