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  1. #1
    Player Kaiser-Ace's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,966
    Character
    Kai Magnus
    World
    Leviathan
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Kosmos992k View Post
    Side note, the data that the parsers use is in you battle log. Quite visible if you want it.
    I know it's in the battle log, but after even a short fate the battle log rolls off and you can't see it anymore. Not to mention it's beyond even a lot of genious levels of human mathematics to keep up with all those numbers manually.

    And yes Kaurie, by "peg" I ment a "justifiable" reason to oppose paraing. The creation of a 1st party SE parser though would eliminate accuracy issues as far as things like DoTs go since it could then track the dammage per "tick" the same way the game does.

    I myself am neutral to paraing as it effects me very little. But it does irritate me how much of an issue it is to all three sides of the issue since even the devs are unsure how to handle it apparently.
    (0)

  2. #2
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Kaiser-Ace View Post
    I know it's in the battle log, but after even a short fate the battle log rolls off and you can't see it anymore. Not to mention it's beyond even a lot of genious levels of human mathematics to keep up with all those numbers manually.
    You're probably better off calculating potency instead of damage since gear andother factors can affect actual damage output.
    (1)