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  1. #301
    Player Kaiser-Ace's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,966
    Character
    Kai Magnus
    World
    Leviathan
    Main Class
    Dragoon Lv 90
    What I'm getting from this Parser Talk is that, while good for a general DPS range, that parser programs have questionable accuracy at best.

    That sound to me like a peg for the "don't allow them" camp. But at the same time they do make otherwise invisible data visible to the players.

    Add in my experience with Parser users and you find that the programs, like weapons IRL, are dependent on the intent of the user and that while a good many use the information with good or "morally neutral" intent that there are those groups of players that ruin it for every one by abusing their access to that semi-exclusive info.
    (2)

  2. #302
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Kaiser-Ace View Post
    That sound to me like a peg for the "don't allow them" camp. But at the same time they do make otherwise invisible data visible to the players.
    I honestly don't know what you mean by a peg? Do you mean that it is a reason to vote against it? Because it is the primary reason why PC users want official parser support, so that they can have increased accuracy.

    As for your 2nd part, I agree. However, I've seen a fair share of toxic behaviour without parsers, and I do not advocate removing stuff to prevent that. For example, I had a pretty toxic A1 run where a Tank wiped the party thinking we were doing a diff strategy, 2 people ganged up on him pretty hard. In this situation, the options to prevent this in the future are 1. remove mechanics, 2. remove tanks, 3. remove duty finder, 4. remove party chat. I don't think we should remove any of them, and I don't think that "some people may use it for evil" is a good reason to not implement it.
    (2)

  3. #303
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Kaiser-Ace View Post
    What I'm getting from this Parser Talk is that, while good for a general DPS range, that parser programs have questionable accuracy at best.

    That sound to me like a peg for the "don't allow them" camp. But at the same time they do make otherwise invisible data visible to the players.
    Side note, the data that the parsers use is in you battle log. Quite visible if you want it.
    (1)

  4. #304
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Kosmos992k View Post
    Side note, the data that the parsers use is in you battle log. Quite visible if you want it.
    True that, I just wish DOTs were on there too.
    (0)

  5. #305
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Kaurie View Post
    There can be other differences as well, such as different encounter cut off times, simulating DoT crits (or not), version of plugin etc.
    Yep! I remember someone saying their system only shown the initial hit of my Goring Blade rather than the entire dot duration.
    (0)
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}

  6. #306
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Kaurie View Post
    True that, I just wish DOTs were on there too.
    I think that is a limitation imposed by DoT being handled server side, so it's not in the battle log.
    (0)

  7. #307
    Player Kaiser-Ace's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,966
    Character
    Kai Magnus
    World
    Leviathan
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Kosmos992k View Post
    Side note, the data that the parsers use is in you battle log. Quite visible if you want it.
    I know it's in the battle log, but after even a short fate the battle log rolls off and you can't see it anymore. Not to mention it's beyond even a lot of genious levels of human mathematics to keep up with all those numbers manually.

    And yes Kaurie, by "peg" I ment a "justifiable" reason to oppose paraing. The creation of a 1st party SE parser though would eliminate accuracy issues as far as things like DoTs go since it could then track the dammage per "tick" the same way the game does.

    I myself am neutral to paraing as it effects me very little. But it does irritate me how much of an issue it is to all three sides of the issue since even the devs are unsure how to handle it apparently.
    (0)

  8. #308
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Kaiser-Ace View Post
    I know it's in the battle log, but after even a short fate the battle log rolls off and you can't see it anymore. Not to mention it's beyond even a lot of genious levels of human mathematics to keep up with all those numbers manually.
    You're probably better off calculating potency instead of damage since gear andother factors can affect actual damage output.
    (1)

  9. #309
    Player
    Kore_Hyperion's Avatar
    Join Date
    Sep 2014
    Posts
    55
    Character
    Kore Alexaire
    World
    Hyperion
    Main Class
    Weaver Lv 54
    It's the 1-2-3 syndrome. People think that all they have to do is push 3 buttons for a combo, over and over. They can't be bothered to utilize the other skills of their class/job to enhance DPS.

    Oddly enough, these same people are the ones complaining that the game is "too simple" because the only thing to do is push 1-2-3.
    (1)

  10. #310
    Player
    Destomius's Avatar
    Join Date
    Mar 2015
    Posts
    147
    Character
    Destomius Masteron
    World
    Adamantoise
    Main Class
    Thaumaturge Lv 60
    Because personal responsibility ain't a thing nowadays with this entitled generation.

    Sad to say but there's a lot of people who have the mindset where they want to have everything possible while putting in the least amount of effort.
    (1)

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