Found a Sea of Clouds spawn not on the map in OP.
Near X36 Y38
Found a Sea of Clouds spawn not on the map in OP.
Near X36 Y38
Leucrotta spawned zalera server. idk how many hours was into window bc it was labeled missing on ariyala.
50 lesser hydras > 50 allegan chimeras > 50 meracydian viovre
about 4 hours solo spawn :'(
but 1 hour i was afk. so it took me about 3 hours killing all those monsters. i found him 10 minutes after i killed 150th monster
Typically the 3.0 S ranks are going missing before they even actually open on ariyala's. The longest it's taken me to pop Leucrotta was like 133 hours from its last kill but I think it can go as far out as 144 hours.Leucrotta spawned zalera server. idk how many hours was into window bc it was labeled missing on ariyala.
50 lesser hydras > 50 allegan chimeras > 50 meracydian viovre
about 4 hours solo spawn :'(
but 1 hour i was afk. so it took me about 3 hours killing all those monsters. i found him 10 minutes after i killed 150th monster
Not for us on Cerberus. We have a pretty active hunt community so our Hunts almost never go missing except we have damn bad luck. Its only Nunyunuwi who goes missing more often because not many bother with doing fates for an hour.
Also for this one - I think with a pretty decent active hunt party the spawning times that Vaandes pointed out are correct. At least they are for us on Cerberus. From time to time we get a Garlok spawn something like 25 hours after maintenance even.These are the current post maintenace pop min/maxes I'm working with for the 2.0 hunts do these numbers help at all (I noticed the ones Vaandes put up don't quite work and I update mine as I find new ranges)?
40 48 Garlok
72 72 Croakadile
65 82 Croque-Mitaine
65 73 Mahisha
44 55 Nandi
65 75 Bonnacon
64 82 Brontes
66 78 Lampalagua
58 64 Minhocao
58 75 Zona Seeker
43 48 Laideronnette
66 78 Wulgaru
58 80 Thousand-cast Theda
72 72 Mindflayer
60 84 Safat
60 106 Agrippa the Mighty
Is SE doing anything against Guildworks users? coz this is just bullshit!
I'm really loosing fun about hunts now -.-
The fun is: triggering, scouting and hopefully finding it ...but noo!!!
as soon as u successfully triggered a hunt the inv spam is starting and noone is giving a fking pos.. (Gandi, Bird, Senmurv, and some others which do not always pop in front of u)
this auto posting of just spawned hunts is annoying and unfair for ppl who are using the ingame linkshell system!
Is SE able to identify this just by reporting them? Coz i know some ppl who are using it 100% for sure but i think they are not talking about ingame -.-
k. so for the other s ranks in heavensward, they must have a similar timer right? do you mind listing the spawn condition and how many hours after my server kills the s rank, i should try to spawn the s rank on one post for me? ik its asking a lot, but im having trouble finding the information via this thread. it seems ariyala isnt up to date with the timers bc on my server, most s ranks go missing for days in heavensward and then randomly spawn. for arr s ranks, they seem to spawn more regularly and around certain times consistently into their timers (minhocao 7 hours into window and nandi 15 hours into window. sometimes they spawn before or after). if indeed the timer is longer then what ariyala has listed, there is no way for me to gauge when i should attempt a spawn bc after certain amount of hours it just says missing. i believe its 64 hours or more.
so an example would be leucrotta. 36 mandatory cooldown, then says open in green for i believe 64 hours. then just stats missing. so that's 100 hours but what your saying is the timer is longer then that. so i would like to know what the other s rank timers are for heavensward bc in a perfect world, if players on my server always recorded tods on ariyala and a arr hunt did reach missing. if i went to spawn that s rank, it should spawn. however, in heavensward, if the timers are much longer then what ariyala has, then i could be just wasting my time.
It's hard to say WHEN the 3.0 Ss open normally after that first pop but the earliest I've seen is about 85-86 hours for bird/pale/kaiser it might be longer for Senmurv/Luecrotta/Gandarewa I never see them before 92ish hours but it could just be our server has VERY bad luck.
Kaiser Behemoth - Behemoth Heir (you can be mounted and fly low) Need to find his spawn point and trigger him like Nandi, I've had him spawn as early as 51 hours after maint and as early as 85 hours nomally and I've had him spawn take as long as 124+ hours normally)
Bird of Paradise - Find Squonk. Aggro him - let him chirp at least 3 times. I've had him spawn just before 86 hours and I've had him spawn 130+ hours whee
The Pale Rider - I've only had luck with chests from Wyvernskin maps but leve chests might work too.
Leucrotta - Kill 3 sets of 50 mobs (Allagan Chimera x50, Lesser Hydra x50, Mercydian Vouivres x50 is what I always do) - I generally never try before 122 hours just because... our server seems to have terrible rng and has taken over 134 hours to pop. (I generally leave the chimera for last because there's almost always someone that's farming them for manes. People may have been killing the other mobs for daily hunts so It USUSALLY takes fewer than 50 each to trigger - but that's going to vary by server to server)
Gandarewa - just keep gathering from the 2 legendary nodes aurum regis ore and seventh heaven. I think you had to 'religiously' collect them - aka don't miss gathering whenever it's up. It generally sits at 130-135 hours. It popped at 92 hours the other day which shocked me.
Senmurv - Complete 5 straight cerf's up without failing it.
- approx 48-51 hours after maint (unknown for the max but probably caps at around 100 hours?) the earliest I've seen is 51 hours for kb/bird/pale
- 85-86 hours normally (can take up to 140 hours or more but pretty sure the force timer is shorter than 160 hours) after it's last death.
The windows are easily multi-day.
I'll try for the easy ones like KB and Bird.
My general opinion has pretty much become : if no one else has popped it by 120-135 hours I should probably start trying.
Beyond that I can't really say since I don't have much more than my server's data to go off of (and what people report on in this thread) and I'm utterly convinced the S ranks hate me (points to the 82 hour croque that she popped religiously mining for about 10 hours that Vandees lists as capping out at 75 T_____T).
Last edited by Leknaat; 01-05-2016 at 08:39 AM.
ty so much for your reply!
i have the worst luck spawning s ranks too haha. like today, i went to spawn senmurv, and i rlly cant believe how much time you have to wait until cerfs up fate spawns again after you complete it. but bc of the stupid psn maintenance, ffxiv forced me off bc they couldnt access my license. so i ran the fate 4 times before they kicked me off (spent 4 hours doing so :'( ) and then a friend texted me saying they ran the fate again and killed it an hour later. i was rlly upset.
i rlly appreciate you taking the time to reply. i didnt know leucrotta had such a long timer. if you hadnt told me, i would be pulling my hair out right now trying to understand why it isnt spawning. i usually try and spawn everything that is in green, so i would have been trying to no success with the heavensward s ranks. i have purposely waited so that wont happen. the reason i asked was bc i was trying to spawn gandarewa couple days earlier. he was missing for a couple days on ariyala so i thought it would be enough time, but i couldnt spawn him. so then i thought about what you said about ariyala not having the right timers.
and tbh, i think i usually spawn croque around 82 hours too XD. or close to it haha. depending on if hadnt spawned before that or what not.
Last edited by GuiseofAmour; 01-05-2016 at 12:37 PM.
Been a while since I hunted S ranks but as time goes by, I find the new timers even more fucked up than before. On previous S ranks you could spawn every S rank within a day, but the new ones have a gap higher than 24 hours...
They are so painful this thread is almost dead lol.
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