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  1. #1
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,181
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Alberel View Post
    Two things:

    * There is no way to evaluate your own performance in combat as there are no official DPS meters or any other means of seeing your output.
    Yes, and no.
    There's the emnity table which you can observe during longer fights. If you see certain DPS being far higher on generating said emnity and start creeping up on the tank, then I assume their output is pretty good in comparison to someone who is even under the healer regarding generation (DPS-healers aside).

    However that can be only applied to situations where the gear level is similar and it is a duty which isn't downscaled/synced.
    (1)
    Last edited by Arrius; 12-31-2015 at 01:07 AM.

  2. #2
    Player
    Ryel's Avatar
    Join Date
    Sep 2011
    Posts
    610
    Character
    Ryel Altaria
    World
    Excalibur
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Arrius View Post
    Yes, and no.
    There's the emnity table which you can observe during longer fights. If you see certain DPS being far higher on generating said emnity and start creeping up on the tank, then I assume their output is pretty good in comparison to someone who is even under the healer regarding generation (DPS-healers aside).
    Quelling Strikes
    Elusive jump
    Shadewalker
    Smoke Bomb

    The game has no realistic or reliable way to get real time live combat feedback, many players who are doing horrible DPS either don't know that they are or don't care because nobody else can legitimately tell.
    (8)

  3. #3
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,181
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Ryel View Post
    The game has no realistic or reliable way to get real time live combat feedback, many players who are doing horrible DPS either don't know that they are or don't care because nobody else can legitimately tell.
    Through Dungeon/Duty cleartimes, maybe?
    You usually get a feeling when the clearing of the trash takes longer than usual.

    Quote Originally Posted by Atrious View Post
    OP is incredibly annoying, i'm sure if I ever met them in RL i'd probably punch them right in the baby maker.
    What a meaningful statement in this thread! I am sure the people here will salute you for your enlightening comment~
    (5)

  4. #4
    Player
    Alberel's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,852
    Character
    Alberel Lindurst
    World
    Phoenix
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Arrius View Post
    Yes, and no.
    There's the emnity table which you can observe during longer fights. If you see certain DPS being far higher on generating said emnity and start creeping up on the tank, then I assume their output is pretty good in comparison to someone who is even under the healer regarding generation (DPS-healers aside).

    However that can be only applied to situations where the gear level is similar and it is a duty which isn't downscaled/synced.
    The enmity table is useful to an extent but it has some limits. If anyone uses a skill that reduces enmity (particularly a ninja on another DPS) then the table no longer reflects relative damage output. There's also the issue of SMNs and MCHs not being represented properly as their pets do a portion of their damage and generate their own enmity.

    You're right that it should be enough for bad players to be able to see when they're trailing at the back of the pack on damage output though. Unfortunately there are a lot of players that don't even know what the enmity table is... A numerical representation of damage output that smacks them in the face with how low their damage is is likely the only way to get their attention.
    (2)