
Originally Posted by
Granyala
Did you even try your class quests?
What you say is explained in detail there.
Granted they don't tell a pally that flash is his main aggro spell but there has to be SOME room for brain activity and experimentation here. After all that IS the purpose of leveling. Gaining skills one at a time, trying it in various scenarios and figuring out where it rocks and where it sucks.
Actually I did do my class quests, and no they told me absolutely nothing. Defending could mean "beat the crap out of baddies in your way before they kill your buddy" or something. Won't mean you'll have to gather enmity of nearby enemies and divert all attacks on you, because even in those situations, your affixed to a npc healer who most likely will suck and render your thoughts to "I should prioritize killing this giant monster as quick as I can so I won't take so much damage", while the little ones do tiny damage. Thinking of how your class/role works is never clear, no matter how hard you think it through as the game doesn't even consider telling you how other classes compliment your role.
Pally was slightly fortunate to have whm as a side class thing....but it never said that healers were defenseless and needed guarding. "These mages can sustain themselves in battles pretty easily!" Is what most new players probably said. Healing others probably wouldn't of crossed their minds, not even if you were tasked to
heal a tree or npc in the quest line
. Makes me glad their adding a training hall though, may fix some of this confusion for new players. Not sure about the mentor thing, players are impatient as it is, optimism for me of course.
Yes and that's already where they fail and fail and fail.
AoE? Look at Titan. Look at how they fail and die.
Adds? Look at the Void Ark Trash before Irminsul how the low HP priority adds get to live while everyone "ERMAGAWD DPS MORBOLZ!11".
AoE2: Look at Echnida, how many people fail to turn around when she casts Petrify even when you explain it in chat before you pull.
Titan: That's more of a reflex issue that can be fixed overtime than a intelligence one which takes a bit longer pending on the person. Not to mention, aoe cast times are not always the same, throwing players off most of the time. Don't get me started on lag lol
Void Ark: Its very clear that's a "Trial and Error" fight, as no one knows those tiny bulbs would be an issue, not to mention "omg big morbol" is in your face while most attention is on them simply because they're bigger, of course no one really notices the little ones the first time through unless your range or a healer happening to be looking around the place to take note of potential dangers.
Echidna: If you told them when the move initiates in rotation, it'd be an inexperienced player case, not the fact that they're not listening. Someone could tell a photographer "make sure to open the other lid before taking a picture with your extra lens protected camera", when They're clearly used to their original camera. They nod, talk to their friends moments later about funny stuff. Forgets for a moment after all the stuff that's happened and snaps a picture..... but forgot to take off the other lens. Its a simple mistake. Messing up is the way of life, we learn from it and make it better. 14 is heavy on that concept, no matter who you are. No one's perfect, doesn't mean they can never understand certain things.
I'd like to know if you never made a mistake when you watched a full video tutorial of a raid fight telling exactly what you should do and completed on the first try. If you did, kudos to you, otherwise you seem rather harsh unreasonable to inexperienced players.