Quote Originally Posted by Ghishlain View Post
The data
This is very good! I like that, in some lines, the amount of damage reduced from the Disable simulation is more than 10% when compared to the regular Gravity. So the fluctuation I noticed exists, even though Supervirus is still better in the specific test. I believe Holy and other player spells will behave in the same way, and I see no reason to believe that enemy skills would behave any different. Does anyone have data on enemy damage output for Disable and Virus?