Quote Originally Posted by UBERHAXED View Post
Merchant classes make far more money that battle classes? Sounds working as intended. If this weren't the case, then no one would craft... that aside, crafters don't literally "make"; they trade around money.
I would not have any issues with this if it was Everquest I and you got 10,000 AA's and each point made you a little stronger. That way I could be much stronger always doing what I do then what a crafter would do.

However, if your both a crafter and combat player you will have a significant advantage over just a combat player, someone who focuses only on one thing.

That is "NOT" right.

Quote Originally Posted by UBERHAXED View Post
I don't think you understand how diadem works. Why don't you try playing the game before complaining about how hard it is to get materia when in reality, the addition of airships (and diadem) makes materia (figuratively) fall from the sky.
Correct, I don't like Zerg content. If I wanted to play Zerg Content I would install Guild Wars 2. They do it much better. Sorry.