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  1. #41
    Player
    Calevr's Avatar
    Join Date
    Mar 2011
    Posts
    141
    Character
    Z'arese Tjinou
    World
    Omega
    Main Class
    Lancer Lv 80
    New Grand Company Content
    - A ton of quests that tell a story behind FATEs across Eorzea.
    - A Conquest system, even if it just shows which nation has the most influence in a region.
    - Return of Behest to public areas.

    Battle Content
    - New Treasure Maps added and to be introduced to lower levels.
    - Boost up Experience Chains in public areas for all levels.
    - Open Dungeons with rulesets.
    - Introduction of Besieged that allows the playerbase to build a war camp (like housing), to fend off avasions from monster armies. (Drop PS3 Support for this).

    Other
    - New additional Guilds (Treasure Hunter's Guild, Star Onion Brigade).
    - New quests that tell awesome stories, like Hildibrand.
    - Introduction of Blue Mage and Beastmaster job quests.
    (6)

  2. #42
    Player
    MugenMugetsu's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    334
    Character
    Mugen Mugetsu
    World
    Mateus
    Main Class
    Bard Lv 60
    I'd like the ability to Vote Continue. Have you ever had a really good Duty Finder group and just wanted to keep on partying? Well, I think it would be awesome if there were a way to choose to run the same dungeon/raid again, choose another dungeon, or choose to queue as preformed party with the group your were grouped with via Duty Finder.

    More Grand Company Ranks/Content/Rewards....C'mon it's been almost 3 years! I'm ready to rank up again.

    Anti-RMT options (such as right click - report)

    Token rewards that will allow us to purchase drops from chests in dungeons. Please place these tokens in the "Currency" tab. After someone runs a dungeon 20 times trying to get one piece of gear and it either never drops or they get out rolled, I feel that they've put in the work and deserve whatever it is that they are after.

    The ability to queue with Choco summoned!!! (How long have we been asking for this?)

    The ability to summon one of our retainers to fight along side us like our Chocobo companions. (We equip them with good gear and for what purpose? So they can hang out on the beach and grab us a malm kelp or steal someone's roof!?)

    Looping overworld music, and the ability to use an option in the menu that allows us to turn off FATE music if we don't wish to have overworld/mount music interrupted by annoying FATE music if we happen to be passing by an area in which a FATE is up or happens to spawn as we're passing through.

    All the suggestions that were made by Erik! Implement all the things!
    (5)
    Last edited by MugenMugetsu; 12-27-2015 at 09:39 AM.
    Quote Originally Posted by 314159265358979323846264338327 View Post
    Oh boy, I can't wait for the update where Ramuh drops out of the sky like "sup dawg, we gon fight up in dis tree to see who da most swoll in da woods".
    "Be excellent to each other."

  3. #43
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,374
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by MugenMugetsu View Post
    The ability to summon one of our retainers to fight along side us like our Chocobo companions. (We equip them with good gear and for what purpose? So they can hang out on the beach and grab us a malm kelp or steal someone's roof!?)
    The thing is, retainers have always been stated as being somewhat useless at adventuring - this fact was all but screamed at you the moment you actually hired one back in 1.0 in that their only saving grace is they don't mind doing the extremely dull odd jobs adventurers hate to do (such as selling items at the market):

    Quote Originally Posted by version 1.0 npc Gyles
    Gyles: "Retainers are men and women who offer their services in exchange for coin."
    Gyles: "Though they're seldom as sharp as adventurers like yourself, they're no strangers to life's more menial tasks. Tasks which you lot might not think worth your time."
    Personally given the fact retainers have all but shown just how useless they are at actual adventuring (read: ventures), I'd much rather SE bring back the Path Companions, as at least they were actual adventurers who could hold their own in a fight (they even had the Echo!) and weren't just some 'gopher playing hero' like our retainers are doing now.
    (0)

  4. #44
    Player
    SigmaOZ's Avatar
    Join Date
    Dec 2014
    Location
    Gridania
    Posts
    756
    Character
    Sigma Alpheratz
    World
    Faerie
    Main Class
    White Mage Lv 99

    What I dream of!...

    AI RETAINERS IN BATTLE

    - Allow us so train our retainers and/or alternates characters and have them join our parties so we can enter duties alone, see it as Final Fantasy XIII support characters but with retainers and/or alternate characters instead!.

    I definitely would love to have my retainers and/or alts join my adventures and accompany me everywhere I decided to go!.

    IMMEDIATE SWITCH TO ALTERNATE CHARACTERS

    - I created my alternate characters after my retainers and I treat them as the same so it would be really great if you allowed us to switch quickly between characters without having to log out first, this way we could do much more and I would definitely have way more fun!.

    Another way of seeing it would be merging my retainers and my alternate characters, optionally of course, so I wouldn't feel as alone in my house when not in a duty or something else, don't see it as a superfluous thing because it could have enormous potential if done well!.
    (3)

  5. #45
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    just 1 word

    FUN

    <can i have it?> <yes , please> </poke> SE <please, listen>
    (0)

  6. #46
    Player
    BlatantPyre's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    134
    Character
    Cornell Holt
    World
    Jenova
    Main Class
    Weaver Lv 50
    There's a ton I've been thinkin' should be added, but I'll try to keep it short:

    -More emotes Too many times I've wanted to portray an emotion, or do something that just currently can't be done. Here's a few suggestions:
    /liedown (lasting) /yawn (without dozing)
    /sleep (lasting) /punch (light punch on the arm, like in jest, or a "whoa hey now!" kind of thing)
    /brushoff /waveoff
    /wall (lean on a wall, all chill like...) /kiss (on the cheek, o' course...or somethin' like that)
    /snuggle /workout
    /bringit (You know - Bring it!) /sing or /hum
    /facepalm
    Also, more lasting emotes in the vain of /hildy , like /pensive or /headstand or the like would be nice. This list is NOT exhaustive by the way, I could keep going...MORE EMOTES PLEASE! And more dances is always good.
    (4)
    Last edited by BlatantPyre; 12-29-2015 at 01:21 AM.

  7. #47
    Player
    BlatantPyre's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    134
    Character
    Cornell Holt
    World
    Jenova
    Main Class
    Weaver Lv 50
    -Fix Gold Saucer, PLEASE! There's plenty of threads on this already, I don't need to go crazy, but this needs to happen. Fix both tourney's (no more exploitation!), fix Chocobo Racing (make it worth peoples time/more fun!), and on a positive note...ADD BLITZ BALL. You know you want to...

    -PvP needs more variety Again, lots o' threads on this, but Wolves' Den is kind of a poo shoot, and Frontlines, whilst fun, is kind of for hardcore only at this point. Some people have suggested some awesome ideas on this thread already. Besieged does sound amazing...

    -More GC content/unlocked ranks

    -Give me control of an airship! An instanced area like Diadem, perhaps, or even like the residential areas, 'cept in the sky, and we have control...just something! I'm one of those weirdos who miss climbing on board an airship and chillin' in FFXI...I need more.
    (3)
    Last edited by BlatantPyre; 12-27-2015 at 04:20 PM.

  8. #48
    Player
    BlatantPyre's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    134
    Character
    Cornell Holt
    World
    Jenova
    Main Class
    Weaver Lv 50
    -Expand furniture capacity for residences Our fc Mansion has huge empty spaces and yet...WE'RE ALMOST AT FULL FURNITURE CAPACITY?! Fuel our creative side. Give us some room to design...

    -I second adding playable content to residential areas/residences Perhaps even some social mini-games? I'd be down...

    -Fix mount animations This one's kind of a sidebar, but...have you seen the Behemoth mount try to walk lately? It's...not right...

    -My Job wishlist: -Red Mage (possibly with Mystic Knight mechanics..?)
    -Geomancer (terrain based abilities a must)
    -Samurai
    -Blue Mage (yes, make me hunt for those blue spells...)
    -Beastmaster (catchable pets a must; stored/consumable mob abilities a must)
    -Dancer
    -Gambler
    (3)
    Last edited by BlatantPyre; 12-29-2015 at 01:21 AM.

  9. #49
    Player
    BlatantPyre's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    134
    Character
    Cornell Holt
    World
    Jenova
    Main Class
    Weaver Lv 50
    Quote Originally Posted by SigmaOZ View Post

    IMMEDIATE SWITCH TO ALTERNATE CHARACTERS

    - I created my alternate characters after my retainers and I treat them as the same so it would be really great if you allowed us to switch quickly between characters without having to log out first, this way we could do much more and I would definitely have way more fun!..
    I also second this. Perhaps allowing us to mail items between our characters too? Maybe?
    (1)

  10. #50
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    I would still want to be able to use any skill macro without having it be dim from being in the wrong job please

    Savage versions of the current primals thus far (may be better off save for 4.0)

    Magenta Dyes

    Indigo Dyes

    Mogmail quests centered on the NPCs at Zenith (specifically Verdolfnir)

    An achievement related to Mobs named for Stars (Dubhe, Rastaban, Thuban, Etamin, etc)

    Adding Fey Glow and Fey Light to the Macro-icon default list in addition to the related change

    Mount that plays A Light in the Storm

    Mount that plays Bismarck's theme

    A Blue Mage job that has access to White Wind as well as certain mob abilities like Luminsphere, Luminous Lancelet, Bad Breath, The Chimera's attacks, etc.
    (2)

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