if you remember the current battle systems is finshed >.>
if you remember the current battle systems is finshed >.>
I'll sum the 50 pages of 3 threads up for you:
Look at this guy's bow. Okay, now I'll re-enact the progression for you. Pretend after every line I'm using a different one of those voices people use to imitate eachother.
Oh, my god. What's on his bow?!
That looks like a harp!
It's not a harp!
I'm so glad we're going to be able to play BARCHER!
F**K BARCHER!
I HATE YOSHI-P BECAUSE WE'RE GETTING BARCHER.
I, FOR ONE, LOVE THE IDEA THAT WE'RE GETTING BARCHER!
Guys, are we sure it's a bow-harp?
I CAN'T WAIT TO PLAY BARCHER.
I DIDN'T LEVEL ARCHER TO BUFF.
Hail! I am a Community rep and I can confirm that the bow transforms.
YAAAAAAAYYYYY
NUUUUUUUU
Transforms into wh-
BARCHERRRRRR!!!!
Empirical Evidence
It looks like a lyre (a type of harp). If you fold it up, it looks even MORE like a lyre. It could be a crossbow, but even the symbol carved into the bow and shape of the outer border are very akin to styles used for musical instruments. Particularly the flourish on the handle, you'd expect to see that on a violin.
Square-Enix supposedly released somewhere what jobs would be coming first - and ARC and BRD are the only two left over after you match up all the obvious ones. Combine this with the above? Barcher. Probably. (By probably, I mean maybe.)
It could still be a crossbow after transformation. But come on, what does it look like to you? Obviously it doesn't transform into a pez dispenser.
EDIT: Bonus fact - Archer turning into Ranger would be redundant. They're the same job. Combine this with what I said on the first page about Rangers not being "ranged attackers" but people who "range over an area" and ARC >> RNG sounds just as silly, if not sillier, than barcher.
ranger could be more along the lines of woodsman, with more debuffs, various arrows, traps etc. Ranger would probably have been a more natural specialisation for archer, but i think they needed to make a new support class, and if ranger was a control/dd they would have too many DDs I think this descion was made mostly from a lets make the roles we need in a party using the jobs we have. In all honesty while im not against a ministrel archer, They kind of destroying bard futures here, unless they are very very slick
The problem with Archer breaking down to Bard is that the progression is asinine. An instrument playing class like Musician or something should have been introduced, and then broken down as Bard, and Archer should have broken down into something else like some kind of ranger or assassin wielding different arrows or something. Those kinds of progressions make sense.
Wielding a bow and a musical instrument are 2 completely different kinds of disciplines that in ANY kind of practical world, fantasy or otherwise, both require completely separate dedication and have nothing to do with one another.
Much like sticking a feather up your butt does not make you a chicken, sticking a harp/lyre/trumpet/whatever on a bow does not make an Archer a musician.
By trying so hard to preserve the tradition of FF games and add a bard, they forgot to preserve the tradition of FFXIV's armory system.
this is the biggest problem i agree, the concept is interesting, but before this job existed there should have been a bard like class, or musician class, and barcher should have been a hybrid of these classes. They are really short changing bard here. IF it does in fact end up being bard. The real problem with this job direction, is it requires ALOT more jobs. and it should probably use some class combinations at the very least. They basically, with this system, need to cover all the role possibilities, and add a bunch of ground level classes. For each of these jobs they now have set the standard of having artifact armor and quest related skill and armor progression.The problem with Archer breaking down to Bard is that the progression is asinine. An instrument playing class like Musician or something should have been introduced, and then broken down as Bard, and Archer should have broken down into something else like some kind of ranger or assassin wielding different arrows or something. Those kinds of progressions make sense.
Wielding a bow and a musical instrument are 2 completely different kinds of disciplines that in ANY kind of practical world, fantasy or otherwise, both require completely separate dedication and have nothing to do with one another.
Much like sticking a feather up your butt does not make you a chicken, sticking a harp/lyre/trumpet/whatever on a bow does not make an Archer a musician.
Since just armor takes 6 months, and they currently are only thinking about what the other jobs would be according to the last interview, how long in the future does that put these other jobs? 1 year? 2 years? way too long
True. Archer and bard are scarcely related at all. So it's like they are just adding the jobs they want to add and then attaching them to whichever class they feel like, regardless of whether it makes sense or not. And the logical conclusion of this is that they're just really fixated on implemented jobs. " And to hell with consequences!"this is the biggest problem i agree, the concept is interesting, but before this job existed there should have been a bard like class, or musician class, and barcher should have been a hybrid of these classes. They are really short changing bard here. IF it does in fact end up being bard. The real problem with this job direction, is it requires ALOT more jobs. and it should probably use some class combinations at the very least. They basically, with this system, need to cover all the role possibilities, and add a bunch of ground level classes. For each of these jobs they now have set the standard of having artifact armor and quest related skill and armor progression.
Since just armor takes 6 months, and they currently are only thinking about what the other jobs would be according to the last interview, how long in the future does that put these other jobs? 1 year? 2 years? way too long
But if they are going to make a job for every possible role (musician buffer for example) and add a new weapon for each role (see barcher), then why not just replace the whole armory system? It's evident that this is what they want to do anyway.
It looks so unprofessional what they have done; mutilating their own game to the point of nonsense.
Gosh SE, either add systems so they complement existing systems, or don't add them.
Last edited by User201109011315; 09-23-2011 at 08:36 AM.
Most of my issues with the archer/bard conjunction don't even really have to do with that specific class/job. I think the Job system as a whole is going the wrong way.
It makes me kind of angry how people disregard most of Userwhosywhatsit's posts because of the alleged connection to Gifthorse/force whatever. His points are perfectly valid and reflect my own opinions most adequately, if a touch more glibly.
If they are going to introduce jobs they should do it in a manner that first of all makes sense, (I'm sorry but Barcher is no.) but more importantly expands on and interacts well with the armory system. Granted we really don't have enough information to be purely for or against it... but I'm not about to wait until they've spent months developing something before I start voicing my concern.
If the least I accomplish is to get them to SHARE THEIR PLAN... then I've succeeded.
P.S. "A bow that transforms" is not cool... not even if it turns into Optimus Prime.
Indeed. And maybe that's what they SHOULD do. It would be a whole hell of a lot better than butchering classes to make a square peg fit a round hole.
First: link us where SE officialy released the first 7 jobs. A picture of it carved in stone would be nice.
Square-Enix supposedly released somewhere what jobs would be coming first - and ARC and BRD are the only two left over after you match up all the obvious ones. Combine this with the above? Barcher. Probably. (By probably, I mean maybe.)
EDIT: Bonus fact - Archer turning into Ranger would be redundant. They're the same job. Combine this with what I said on the first page about Rangers not being "ranged attackers" but people who "range over an area" and ARC >> RNG sounds just as silly, if not sillier, than barcher.
Second: What is it about pug going mnk lnc going drg and gla going pld isn't redundant.
It completely is. That's why I am anxious about the job system... It largely seems to be a waste.
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