One of the biggest problems IMO with raiding in XIV is there are only 4 new raids to do with every content patch they release with them. 4.... and its a single minded plot. People need more than that. People need many raids that progress in difficulty as you go through. At least, thats my opinion.

The content is too one dimensional. People want hard content but not in the way they are doing it, with all this scripted nonsense. How about raids where having a certain job causes the boss to do X move, or get X buff? Or bosses that actually require a stun or silence rotation? Using a silence causes boss to use this ability so you can choose to either let it use its ability or its silenced counterpart. These are just ideas winging from the top of my head. These artificial difficulty challenges are getting tiresome. You can only put a dps check in so many fights before it gets stale.

I think dev's lately are so out of touch with what gamers actually want that if they actually stepped out and played with the community, and asked them questions. Take polls, I mean - the resource is there, use it.

There are so many recycled things in this game, its getting old, fast. And that sucks because I do actually enjoy playing this game.