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  1. #12
    Player
    Alberel's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,852
    Character
    Alberel Lindurst
    World
    Phoenix
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Azazua_azura View Post
    Devs already explained this.

    They are not adding this stuff in due to the nature of duty finder. It is a tool meant to be all inclusive. Stuff like this only promote the design scheme Yoshida does NOT want. He understand people want this, but you need to think of all aspects of the game. Ff11 had this and people who didn't have the special gear was kicked outa leveling groups or not welcomed in endgame groups.

    I personally don't want to go back to that I don't want to be forced to spend Millions of gil or 30+ game hours it takes to get the gear/ material I need, just to even do something as basic as level up.
    Trouble is without unique effects like these equipment is incredibly boring. Secondary stats are pretty much pointless as it is. iLvl is the only stat that matters in the grand scheme of things and it leaves players with essentially zero room to customise their playstyle.

    Other MMOs besides FFXI have unique class-specific equipment effects and yet they do not have the same issues that FFXI had so it clearly IS possible to implement with balance.

    The primary reason it was such an issue in FFXI was because of gear-swapping macros. Being able to swap equipment in combat to optimise stats for each unique skill led to people being expected to have every single combination of equipment. Here in FFXIV you would be forced to only pick one and they wouldn't need to have such a dramatic effect anyway.
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    Last edited by Alberel; 12-23-2015 at 03:23 PM.