PS3 limitations. For almost everything. This and the limited budget Yoshi has holds the game back both graphically and gameplay. We will start seeing cooler thing once the archaic prehistoric relic PS3 will be dropped once and for all.
PS3 limitations. For almost everything. This and the limited budget Yoshi has holds the game back both graphically and gameplay. We will start seeing cooler thing once the archaic prehistoric relic PS3 will be dropped once and for all.
I'd rather... what we have now. Why add anything relating to blood and gore? There are plenty of games where blood and gore are part of the theme, like Bethesda's games. But that's games made from a Western perspective. We rarely see Japanese games with blood and gore, Bloodborne being the first 'real' foray into the concept. And even then it's not really dedicated to it. Sure, there's blood, but as for gore there's barely any. Enemies don't explode in showers of organs, they just slump over like rag dolls. And other players flake away like burning paper mache'. I'm fine without blood, if I wanted to play a Western MMO with all that entails I'd be playing that instead of XIV.
Last I remember it did, and I'd been playing on the PS3 till May.
It's solely for immersion, really. If it's windy, you expect your loose parts to move. If you get wet, you expect to be all shiny and dripping. If it's cold, you expect the ground to be potentially slippery. And if you slay a living being in close combat, you should expect to be all red afterwards.
You can keep it out of course, no harm in that. Especially physics can be very hard on the system and slipping can be "very" annoying. But it adds to have it.
Considering most FF games have little to no blood and this game is T rated, don't expect blood and gore to be added.
In a FF game you will only see blood inside of a CS or as a part of the environment, not during battle (except Type-0)
I'll admit... Some quests imply that you are soaked in blood after killing loads of enemies, the Dark Knight quests for example. Seems a bit odd for the NPCs to say "Oh god, look at you. You're all soaked in blood! Get away from me!" when you look clean as a whistle in game.
Not a big deal for me though, but I can see how it'll be "immersion breaking" for some people.
Last edited by DragonSlayer45; 12-23-2015 at 01:43 AM.
Here's your answer, if you want blood spattered corpses and gore, go find another game.
One of the things that I *love* about this game is that there is no blood. If I wanted gritty realism, soaked in blood and other viscera I could select almost any one of the major RPGs around. For me, the relative (or even absolute) lack of blood and gore in JRPGs has always been a selling point, and Final Fantasy is no exception to that.
No, this isn't My little Pony, it's Final [b]FANTASY[B], remember that please. As has been pointed out, FF games rarely (if ever) have blood at all except in cutscenes, and even then there is generally some restraint shown. Blood effects in this game would just not fit the mood at all, nor would it fit with the established conventions of being an FF game. If blood effects started appearing and blood soaked corpses dotted the floor or landscape wherever we were and we ourselves were covered in blood and gore, this would not be the game that it is.
Frankly, this is a game I play to enjoy, not to be sickened by the sight of blood and other assorted gore flying across the screen every time I hit something. I play this game as an escape from the crap that is reality, bringing the gritty reality of bloodshed to the game really destroys that aspect of escapism for me. For all those crying immersion, I'll counter with escapism and fantasy.
Personally I think the lack of blood in the game reinforces the concept that this is in fact a game that we play for run and to escape the real world. I doubt I am alone in these views.
If SE ever did implement blood and gore in this game, I think you would see one hell of a lot of players leaving the game almost literally overnight.
Addendum.
FF games (and most JRPGs) have always had a certain aesthetic. Their worlds, gear, and characters are clean, well designed, good looking, pretty, cute and/or handsome. The games are fantasy, we use magic, dead monsters fade from view in seconds. In this type of aesthetic and game play, blood and gore has no place, IMHO.
Last edited by Kosmos992k; 12-23-2015 at 04:01 AM.
I highly doubt there would be a mass quitting over the addition of blood
Doubt it all you like, I think you're wrong.
I've never understood why some people like to see blood and gore flying across the screen. Since they would be utterly horrified to see such things in reality, I often wonder why people use the argument of immersion. Why would you want to be immersed in something that in real life would horrify you?
Either way, there are games, plenty of them, that cater to the thirst for blood. This isn't one of them and long may it remain that way.
Aside from all the blood talk here (which is hot pink as I learned from Dangan Ronpa). I'd like to see :
1. Snow on hair and clothing which makes everything bit glossy and whiter than usual.
2. Sublime wet skin sweat effect from the hair too if you're at Thanalan during sunshine. Could also happen if you sprint or something.
3. Clothes get dusty and grainy during duststorms
4. Very light wet effect during fog and drizzle
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