I don't know how to implement or enforce a policy such as the one I am about to suggest, but I think that we really do need to do something to segregate the players speed running stuff in order to farm whatever farmable thing they need from those players running Duty Roulette to actually help new players. It would help new players immensely to have folks who want to help running those dungeons with them.
Perhaps the best thing is to alter the DR reward so that it's not something that is needed by players for their relic upgrade or gear upgrade, and is more of a horizontal progression reward. Maybe awarding a pair of rare dyes, or a MGP bonus as the reward instead of Tomes. I don't know what would work best, but giving tomes or anything else that has immediate application to the current relic upgrade path is counter productive to the intent of Duty Roulette, and for that matter it's counter to the intent behind the enhanced reward for running anything in Duty Finder with a 'new' player. Both DR and those enhanced rewards are intended as compensation to those players helping the new player. I do not honestly believe that the reward is deserved by anyone dragging new players through a speed run against their will, or who simply doesn't care to consider the new player's needs.
We all had the benefit of running stuff with people at the same level as us, or the same stage of the game. But as time passes, the lead pack of players becomes further removed from their own start in the game and cease considering the things that affect players who are just now starting. It's like they have forgotten what it felt like to be starting out, and lack any compassion or fellow feeling for the new players.

Reply With Quote




