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  1. #21
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    @Alexander_dragonfang

    I'm so glad someone said it, you are exactly right. Relic isn't for casuals, it never has been, its for the old XI players who are used to and enjoy old school mega grinds. These aren't casual players, and more often than not, they are the hardcore players who not only raid, but work hard to socialise and develop time efficient methods to make the most out of this game, which doesn't sound casual to me.

    Ultimately the relic is designed to be "accessible" to everyone, but it is most definately not FOR the casuals, its for the hardcore grind loving XI players that asked for it in the first place. (next we will be saying that XI relics were for casuals )
    (2)

  2. #22
    Player
    Arashmin's Avatar
    Join Date
    Jul 2015
    Posts
    111
    Character
    Arashmin Footstubber
    World
    Faerie
    Main Class
    White Mage Lv 60
    XI relics weren't for casuals, but they had lasting value. There's a huge difference in doing a grind once and doing that same grind, from what YoshiP seems to intend, to be a yearly one.
    (0)

  3. #23
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Saccharin View Post
    It would defeat the target audience for the relic.
    Indeed it would.
    (0)

  4. #24
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Arashmin View Post
    XI relics weren't for casuals, but they had lasting value. There's a huge difference in doing a grind once and doing that same grind, from what YoshiP seems to intend, to be a yearly one.
    Yes, but this isn't FFXIV, it's a painfully vertical progression game, so the relic here is not a lasting thing except for players behind the curve or as glamour. Some say the relics in FFXIV are for the XI players, except they can't ever be what relics were in XI. In FFXIV relics are catch up weapons for players who have the time and/or mind set to handle a grind, they are not meant to keep pace with raiding weapons. Gating relic upgrades behind more difficult content disenfranchises a great many players. That's just plain bad business.
    (1)

  5. #25
    Player
    Lone-wolfe-02's Avatar
    Join Date
    Jul 2015
    Location
    Ul'Dah
    Posts
    713
    Character
    C'eleanor Greywolfe
    World
    Odin
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Saccharin View Post
    It would defeat the target audience for the relic.
    It's already doing that.
    (1)

  6. #26
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Lone-wolfe-02 View Post
    It's already doing that.
    Not according to my FC members who are happily progressing it. Perhaps the only ones being defeated are the ones who expected it to be something it was never going to be, or those with a need for near instant gratification...?
    (4)

  7. #27
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,635
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by AzraelX View Post
    I am sure I’m not the only one that noticed that EXTREME trials( Odin included) are being ignored, hard to queue for, and ppl rage quit b/c they don’t want to learn the fight. Instead of requiring easy dungeons to run repeatedly- why not include EXTREME trails for relic quest. Not only will this make queues faster, but also let new players learn and experience the mechanics in the EXTREME trails to become better players.
    While I'd personally love to finally get odin/2.x Ex trials done, I know from experience that randoms are simply too unskilled for it.
    Implementing that into a relic quest line would make it undoable for almost everyone w/o a proper static and completely defeat it's purpose.

    It's supposed to be a weapon for NON RAIDERS to get in their own time.

    You want challenge? A4S is waiting just for you.... his floor still needs some wiping because the last raid groups made quit a mess...
    (1)

  8. #28
    Player
    ColorOfSakura's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    391
    Character
    Aerik Tirel
    World
    Mateus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Saccharin View Post
    It would defeat the target audience for the relic.
    Except not really: The Hard Mode primals had to be completed in 2.0 in order to obtain the original Relic weapon, and while Garuda and Ifrit HM weren't exactly difficult encounters, Titan HM was. Even well in to the 2.X series of patches, people couldn't manage to get past the Titan HM part of the relic quest without getting carried. So adding Extreme Primals (a more midcore content range) wouldn't exactly be too outside the original Relic's intent. Just make them earlier EX primals and possibly not current endgame progression.

    Especially given that Tomestone weapons are a thing now, and that's a MUCH MORE casual weapon than the relic even is. I mean the Eso weapon is literally "Do 18 EX Roulettes" (i.e. one single dungeon per day for three weeks.) Before that, the Law weapon was even easier. There are easy-to-obtain, casual endgame weapons available to players. Having the relic go back to being more midcore and less simplistic grind isn't asking for much.
    (1)

  9. #29
    Player
    Reilyn's Avatar
    Join Date
    Mar 2012
    Posts
    163
    Character
    Vael Keriun
    World
    Leviathan
    Main Class
    Gunbreaker Lv 80
    Okay to the multiple people who keep saying 'making the relic quest ask for EX primals would defeat the target audience' (there's at least 3 of you, and I'm not going to multiquote), please consider the more reasonable request that appeals to both sides:

    -content that is challenging, but doable for most of the playerbase, such as thordan ex, or a1s reward much of the more materials for step 3 of the relic
    -all other options for the materials remain the same

    The result is a shorter grind if you show you're capable of downing the content, OR go do the long daily grind if you can't.

    We'll have the options of 2.0 relic style which challenged players and took many players days - a week to down titan hardmode (or even longer for the seriously lacking players), OR 2.2+ relic style grind which required minimal group effort, or skill, but time consuming, and tedious.

    Fair?
    (0)
    Last edited by Reilyn; 12-21-2015 at 06:00 PM.

  10. #30
    Player
    raymon's Avatar
    Join Date
    Aug 2014
    Posts
    193
    Character
    Khuja'to Kurozuki
    World
    Gilgamesh
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Alexander_Dragonfang View Post
    snip
    correct me of i am wrong, but does "Time investment" = Doing EXPrimals/coil?
    (0)

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