Quote Originally Posted by Teryaani View Post
That's normal for past expansion material in a vertical MMO. Your prize for being on the bleeding edge of content is really just the challenge of it. Where things went pear-shaped here is how fast the ilvl leapt forward and where they put the rewards. Top tier PVE gear should be in your endgame raids. It gives theendgame players something to push for.
Vertical progression concepts don't escape me. I am just tired of posting exhaustive explanations on these forums for the sake of nothing. The vertical progression in this game is absurd. Rewards are invalidated at an absurd pace regardless if you're on the bleeding edge or not.

The quick clears of past expansion's content though? That's not a bug, it's a feature.
What about current expansion content? Did you ever play 2.0 at launch? Stone vigil was more challenging than the end game dungeons and we can still see that same toothless content that has no bite repeating itself in every development choice. There is no "just right" porridge, we only have a smidgen of too hot porridge and an ocean of ice cold porridge as it relates to content difficulty.

I remember a very different relic experience than you do. It was a painful grind
The only painful experience was the atma grind. The rest was only painful if you made it that way for yourself. Most of the "grind" could be done on the back burner of your daily activities.

Yeah, that was not a bright move on their part. Here's hoping that won't be repeated.
It will be, look forward to it.

The alliance raid wasn't meant for people doing the current top tier raid to gear up. It's meant for more casual players to gear up and endgame players to get some filler gear for alts. Other than vanity, you're not the audience for it.
Then why not just put 210 gear in void ark so we can actually have some reason to run it? 210 gear is meaningless and is handed out like gum balls at a candy store, might as well make the gear options attractive to all players.