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  1. #51
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Reynhart View Post
    The term "Katana" already refers to a two-handed weapon. in FFXI, Ninjas used mostly Tantos
    I'm aware of the word actually means, but I'm arguing the reason behind the original poster. In FFXI the weapon class was Katana, not Tanto.
    (0)

  2. #52
    Player
    Malzian's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,223
    Character
    Kylrin Arresard
    World
    Behemoth
    Main Class
    Bard Lv 90
    Quote Originally Posted by Colorful View Post
    Great Katanas were actually the weapons Samurai used in FFXI along with several others, Katanas were Ninja only.
    I understand that this is how they were named in XI, however, the term 'Great Katana' is a misnomer brought about by the localization and the term actually doesn't even exist when talking about swords. The actual term used to describe the longer swords Samurai used in XI compared to Ninja would be Odachi. I'm not disputing what they were called in the game, but the actual correct sword nomenclature. And to be really technical about it, the swords Ninjas should have used in XI are called 'Ninjato' which means the Samurai were using the Katanas, as they should be.

    And being honest... yes, I'm a collector so the bad nomenclature bothers me and I'd rather see it go forward properly than continue misrepresenting the proper names.
    (1)
    Last edited by Malzian; 12-14-2015 at 11:06 PM.
    The sum of all hunt arguments over early pullers: http://goo.gl/IFT9IE

  3. #53
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Don't worry, in this game, they'll be called "Samurai's Arms" like we have "Rogue's Arms" now.
    So, everyone will be free of nicknaming them as they want
    (0)

  4. #54
    Player
    Misutoraru's Avatar
    Join Date
    Aug 2013
    Posts
    947
    Character
    Misutoraru Valkyrie
    World
    Cerberus
    Main Class
    Astrologian Lv 100
    No idea why samurai have to be dps
    We got no polearm tank, no magic tank, no blunt damage tank
    We got no physical healer
    So I really don't get the no sword dps thing
    At current 24 dungeon
    We have 1 tank:2 healer:5 dps
    In game we have 3 tank: 3 healer : 7 dps
    By some of the logic in this thread, seem healer is most needed
    So there are neither no sword dps nor we have enough tank class is supportive
    (2)

  5. #55
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,175
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Yeah, I am fine with the Samurai being a DPS here instead of a tank, given the role balance being slightly out of whack due to the popularity of DRK and the rather disappointing start of the AST.
    Those problems were already showing when the Void Ark queues were terrible for tanks.

    If it has to be included into the next expansion, maybe 1-2 new DPS jobs will be fine along with one new gathering and crafting class perhaps.
    (0)

  6. #56
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by NoahArks View Post
    Then beastmaster or corsair is their chance to make it up to me cause of their crappy 3.0 brd (mch)
    i would love to see BST

    next job is going to be a mage.... since we only have 2 of those , 3 tank , 3 healer , 3 melee , 2 ranged , 2 mage

    they introduced melee , tank , healer and ranged....next 1 is mage
    (0)

  7. #57
    Player
    Malzian's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,223
    Character
    Kylrin Arresard
    World
    Behemoth
    Main Class
    Bard Lv 90
    Quote Originally Posted by Misutoraru View Post
    We got no physical healer
    Sorry, but I read this and the first thing that went through my head was, 'I'm going to punch you in the face until you feel better!' I'm not sure how a 'physical healer' would even work in this game and it would just be an utter nightmare in raids to have to be next to the target you want to heal when that can change so often... Unless you bastardize MCH and make a class that shoots you with potion darts or something.
    (1)
    The sum of all hunt arguments over early pullers: http://goo.gl/IFT9IE

  8. #58
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Malzian View Post
    Sorry, but I read this and the first thing that went through my head was, 'I'm going to punch you in the face until you feel better!' I'm not sure how a 'physical healer' would even work in this game and it would just be an utter nightmare in raids to have to be next to the target you want to heal when that can change so often... Unless you bastardize MCH and make a class that shoots you with potion darts or something.
    While not exactly a physical healer, something like the Mistweaver Monk from WoW would be cool. They weave heals with their hands using chi and not a staff, star glove or book. Otherwise I really don't see how they can keep making healer classes that are interesting unless they go into the shooting people = heals route (I'd prefer that didn't happen). Astrologian is a nice concept lorewise, can't speak for how it plays though.
    (0)

  9. #59
    Player
    KitingGenbu's Avatar
    Join Date
    Dec 2015
    Posts
    740
    Character
    Alex Carver
    World
    Balmung
    Main Class
    Dragoon Lv 60
    Locking classes behind weapons was always a bad idea. Even more of a bad idea to not make each class role flexible.
    (0)

  10. #60
    Player
    the_last_word's Avatar
    Join Date
    Mar 2015
    Location
    Hingashi
    Posts
    6
    Character
    Van Reign
    World
    Sargatanas
    Main Class
    Samurai Lv 70

    Soul of the Samurai

    Samurai is definitely the class that I am looking forward to the most. The elegant yet brutal style of swordsmanship expressed by Samurai is an aesthetic that I think suits my own character very well.

    In the discussion between Samurai being Tanks or DPS I can see it going either way and functioning well. I can see a Tank Samurai charging into battle with a ferocious blinding slash that cuts through the opponent extracting enmity and turning them around to face away from the party. As a DPS I can also visualize a SAM with their blade sheathed and dishing out blinding quick draws to cut down the enemy while also applying bleeding debuffs.

    I'm not sure which role the Samurai will have but it's honestly inconsequential to me as I'll master whatever is needed to be the best damn Samurai I can be
    (0)

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