asinine? how many do so already ? it happens daily for other erasons. If you had no other solution, it would be used right ?
still convinced is asinine? how did we go about when the vote kick wasnt there? you remember
asinine? how many do so already ? it happens daily for other erasons. If you had no other solution, it would be used right ?
still convinced is asinine? how did we go about when the vote kick wasnt there? you remember
It was asinine back then, it would be doubly so if we go back to it now. The pros of the Vote Kick and Vote Abandon systems far far outweigh the cons of a few jackasses "abusing" it.
With this character's death, the thread of prophecy remains intact.
But you could restrict a little more the vote kick and it would still keep all of its pros.
Like I said in my previous post, make it so that you need more people for the "majority". In cases when one people is really harrassing, or in case where he's just AFK, it wouldn't be difficult to gather a few more "yes".
I disagree with vote abandon. Vote abandon is a selfish way of ending the group even if some current people want to continue going. If you want to end early for whatever reason you should be forced to eat the penalty.
People that choose to abandon the dungeon of their own volition are of no concern to me. There have been times when I've bailed on a dungeon too (it's rare, but it happens), usually after other attempts to salvage it (a vote kick or vote abandon) have failed. I mean, go figure that if I'm near the end of an instance and someone starts raising a stink, I would sooner kick them and then finish my business than have to go back into the queue and start everything over. It's common sense: why should an entire party lose their progress in the encounter simply because one person made the decision to act like a complete idiot?
I've been removed from dungeons wrongfully a couple of times; all it does is make me laugh and requeue. I'm of the belief that the benefits of being able to remove one person from the party far outweigh the potential for abuse.
If anything, I'm even more convinced it's asinine after seeing the flimsy "reasoning" you've tried to throw at me to defend it. When I started this game around 2.1, vote kick was already in place. I have never experienced duty finder without the ability to remove problem people from the party, nor do I have any desire to experience such. I don't run into problem people all the time, but if I happen to then I firmly believe that the ability to remove them from the party should be there. Being forced to abandon the instance on account of one person is a textbook example of throwing the baby out with the bathwater.still convinced is asinine? how did we go about when the vote kick wasnt there? you remember
Last edited by Ashkendor; 12-11-2015 at 02:30 AM.
Oh I remember.
I remember farming Philosophy tomes in Castrum Meridianum and having people AFK at the start because they wanted others to farm their tomes for them. Would you want that to return in places like Void Ark or other 24 man dungeons? People already rage about this with Diadem. Vote kicking has a purpose in the game, whether people like it or not.
errr I dont need to want, I actually still do the same, I wait for people finishing their story, I wait for people to be ready, and I still dont kick unless AFK of course for a more then 5mn ... so back then or now the attitude I have is still the same...except for the disconnects which is probably one of the only thing together insulting people where I use the kick feature....people rage and kick because they dont get it THEIR way immature, weak and silly attitude....attitudes albeit allowed and cautioned by SE..cant blame them ..the amount of silliness going around is just baffling...Oh I remember.
I remember farming Philosophy tomes in Castrum Meridianum and having people AFK at the start because they wanted others to farm their tomes for them. Would you want that to return in places like Void Ark or other 24 man dungeons? People already rage about this with Diadem. Vote kicking has a purpose in the game, whether people like it or not.
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