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  1. #1
    Player
    CookieMonsta's Avatar
    Join Date
    Jul 2015
    Posts
    478
    Character
    Shirayuki Kova
    World
    Tonberry
    Main Class
    Dragoon Lv 66
    Quote Originally Posted by Ryel View Post
    The majority of what i would have said in response to your initial post has mostly been covered by Zosia's response here, but to what wasn't I'd like to elaborate a bit on myself.


    If this game had a built in (personal) parser, I would enjoy gearing up even more.
    The counter argument for this, in that scenario where the DPS refuse to put up their numbers, their refusal will exacerbate the situation by the fact 3rd party recording of DPS is actually inaccurate as things like DoT ticks or DoT crits are estimated. Therefore, their numbers are likely to be underestimated and thus the party leader will have to make a judgement on inaccurate data from his own program. The official parser will be expected to be both precise and accurate because it has access to various damage functions which 3rd party ones will never be able to, even with RAM scanning. For example, just recently as 10-11th of November, an error in the way a common parser records DoTs completely messed up the DRG leaderboards because the DoT ticks were overestimated, leading to highly padded and inaccurate figures.

    And also in that scenario where the DPS check is failed and the DPS do nothing for fear of harassment, that is a poor excuse for owning up to your mistakes. Healers and Tanks have to deal with this constant judgement already, only because their performance is immediately obvious, DPS should not be exempt from this.
    (1)
    Last edited by CookieMonsta; 12-02-2015 at 09:37 PM.

  2. #2
    Player
    Laladyn's Avatar
    Join Date
    Jul 2014
    Posts
    111
    Character
    Prinz Eisenherz
    World
    Shiva
    Main Class
    Alchemist Lv 70
    I think the game needs an ingame parser and scoreboards with DPS,HPS death ect after Wipes and Duty, prefferably after every boss

    The game does a poor job at teaching people how to play a job as its meant to be played, and does not give any feedback to the player at all.

    At 60 jobs are kinda complex and not very intuitive to learn.
    If you dont get feedback on how you perform you are at disadvantage, you cant improve and you dont get fun out of improving.

    Not having an ingame parser, and scorbeards after a wiped/ duty completed has hurted the community allready and first created alot of the toxic/elitism behavior.

    The argument, people would get harrased if the numbers would be shown to everyone, is a stupid one.
    Because simple,an in game parser/scorecard would benefit the game, the community, casual and endgame groups and every single player ALOT more then it would hurt some in some instances.
    (5)

  3. #3
    Player
    Ryel's Avatar
    Join Date
    Sep 2011
    Posts
    610
    Character
    Ryel Altaria
    World
    Excalibur
    Main Class
    Samurai Lv 80
    Quote Originally Posted by CookieMonsta View Post
    The counter argument for this, in that scenario where the DPS refuse to put up their numbers, their refusal will exacerbate the situation by the fact 3rd party recording of DPS is actually inaccurate as things like DoT ticks or DoT crits are estimated. Therefore, their numbers are likely to be underestimated and thus the party leader will have to make a judgement on inaccurate data from his own program. The official parser will be expected to be both precise and accurate because it has access to various damage functions which 3rd party ones will never be able to, even with RAM scanning. For example, just recently as 10-11th of November, an error in the way a common parser records DoTs completely messed up the DRG leaderboards because the DoT ticks were overestimated, leading to highly padded and inaccurate figures.

    And also in that scenario where the DPS check is failed and the DPS do nothing for fear of harassment, that is a poor excuse for owning up to your mistakes. Healers and Tanks have to deal with this constant judgement already, only because their performance is immediately obvious, DPS should not be exempt from this.
    I agree hence why i was saying a private parser doesn't really work as a halfway measure for those seeking to curb harassment yet still see their numbers.

    Quote Originally Posted by Elazu View Post
    I take it the question of why tanks and healers should be the only ones with responsibilities and dps players should get a free carry just for playing a dps job has still not been answered by the anti-parser crowd?
    Nah that one never gets a direct answer, I've even brought it up myself half a dozen times in the other threads.

    Tanks and Healers are expected to perform their main roles without fail to the various whims of whatever parties they join, while also trying to make up any additional DPS the party is lacking, but yet we aren't allowed to expect DPS to perform their own roles in the party even though the majority of endgame content is designed around DPS players pulling their weight.

    Quote Originally Posted by AriaEnia View Post
    Why do people always think that people who are not pro parsers are always bad players? What the heck is this?
    The logic usually follows that players who are performing well either wouldn't care about being parsed or would want to see their numbers for improvement.

    This isn't always the case obviously and there are plenty of good players I've known who don't really want parsers to be added as a game feature, that being said however they also aren't against their addition nor would they really care if someone wanted to parse them.

    So personally i don't think anyone not pro parser is a bad player, just like not everyone who is pro parser is a good player.

    The ones that are though are more likely to improve.
    (3)
    Last edited by Ryel; 12-02-2015 at 09:52 PM.