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  1. #31
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    I would have preferred Summoner to gain two skills at each interval you learned them in Heavensward.

    One for you the Summoner. Which we have. And the second for your 3 pets.

    I would be A ok with that.

    And Pets would be used more other then here yolo Ifrit or place Garuda here so you can get chip damage and enhance your DoT's. And Titan is kinda there if you're Tank is bad or you are out and about in PvE content exploring the HW Zones.
    (0)

  2. #32
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Delily View Post
    What specific need do you need to have filled, and why does that ability need to go on a pet?
    Single Target pet, AoE pet, timer based dps pet, Buff/debuff pet(Granted this could/should go to SCH). Why make a pet class then completely ignore it in the expansion? If you honestly look at the new Actions for both SMN and SCH not one benefits that aspect of the job.

    Quote Originally Posted by MagiusNecros View Post
    Necromancer
    You can call it whatever you want but to me it's SMN. Furthermore DoTs work well with it. Now I wouldn't be opposed to scaling damage at 50/50 with pet but we need either faster summoning or better pet healing.
    (1)
    Last edited by Dyvid; 12-02-2015 at 03:14 AM.

  3. #33
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Aren't they still working on a glamour system for Egi's?
    (0)

  4. #34
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    I think people are taking this way out of context. I'm not suggesting any sweeping changes, I'm just saying they could have achieved the exact same thing that they achieved with the moves added this expansion without making the pet seem like a third wheel.

    E.G
    52: Unfettered: allows your pet access to greater power, requires 1 aetherflow stack. Duration 15s. (This would give Ifrit, Garuda and Titan access to a 200 potency AoE with the only difference between them being their AoE shape, Ifrit would be a cone, Titan would be a circle around Titan, Garuda would be a ranged AoE like the current painflare, the move would be on a 1 min recast).
    54: Ruin 3: 120 potency, same MP cost as current non-DW tranced ruin 3.
    56: Tri-disaster: same as is.
    58: Unbridle: increases pet damage dealt by 10%, adds primal rage to all their attacks. Duration 15s. Primal rage: adds a debuff to the target that increases damage recieved from the master's ruin 3 by 300% and damage recieved from the master's DoT's by 5%. Duration 5s.
    60: Enrage: resets enkindle recast and reduces the recast to 3 seconds for the duration. Removes Unbridled. Duration 10s.

    These are just examples and my numbers may be off or unbalanced but the point is it would have achieved the same level of power that SMN has now but by making moves for the pet not for the SMN.

    And to those saying opinions don't change anything, I'm well aware that they're not going to change the current SMN from what it is now. I'm giving my feedback on what I think is wrong with their direction so in future expansions they'll have something to consider.
    (1)
    Last edited by Cabalabob; 12-02-2015 at 03:36 AM.
    Quote Originally Posted by Gilthas View Post
    The anonymity of the internet is what leads people to become jerks online.

    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote Originally Posted by Mcshiggs View Post
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

  5. #35
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by MagiusNecros View Post
    Aren't they still working on a glamour system for Egi's?
    Maybe. SE has been very tight lipped about it ever since they mentioned they might make it so you can glamour Carbuncle... Yes, that's the only pet they mentioned by name. It's just community hope that this will include other Egi's.

    Quote Originally Posted by Cabalabob View Post
    Snip.
    I think it's too late for SMN action changes but maybe people should speak up more about actually pet changes they would like to see that would make sense in FFXIV.
    (1)
    Last edited by Dyvid; 12-02-2015 at 03:51 AM.

  6. #36
    Player
    Delily's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    666
    Character
    Delmania Shadowstar
    World
    Diabolos
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Dyvid View Post
    Single Target pet, AoE pet, timer based dps pet, Buff/debuff pet(Granted this could/should go to SCH). Why make a pet class then completely ignore it in the expansion? If you honestly look at the new Actions for both SMN and SCH not one benefits that aspect of the job.
    The current egis have a single target and an AoE spell, and Garuda has contagion. I'm looking at it from the perspective of "why would someone want a timer based dps pet?" When when they use <x> as opposed to Ifrit or Garuda?
    (0)

  7. #37
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Delily View Post
    The current egis have a single target and an AoE spell, and Garuda has contagion. I'm looking at it from the perspective of "why would someone want a timer based dps pet?" When when they use <x> as opposed to Ifrit or Garuda?
    Yea but Garuda vs Ifrit is basically decided by playing style and parsers, not actually usefulness in different aspect of the game. I haven't really looked at parser or anything but it seems like Garuda is back on top simply because of contagion, again...

    As for a timed based pet, we have a timer based nuke phase that SE could have easily made into an Egi because that actually makes sense with a pet job. They could have even made so it buffs the current Egi, both damage and appearance to make the community happy.
    (1)
    Last edited by Dyvid; 12-02-2015 at 04:18 AM.

  8. #38
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Quote Originally Posted by Delily View Post
    Where's the ninja's throw? Why does drk have an aura that draws enemies towards him? Why is bard more an archer and less a singer. Seriously, some jobs are different throughout the series, why would this game be any different?

    Throwing Dagger
    Fuma Shuriken
    Death Blossom
    (2)

  9. #39
    Player
    HeyAFunkyFish's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    8
    Character
    Xelha Aran
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Jonnycbad View Post
    But I want to throw my Deathbringer. I didn't save up 990 Eso so I could actually USE the thing.
    (1)

  10. #40
    Player
    Xaeth's Avatar
    Join Date
    Jul 2014
    Posts
    62
    Character
    Alexia Draghul
    World
    Omega
    Main Class
    Scholar Lv 100
    One Idea I had for a change, which obviously won't be implemented but what the hell, was that the current pet we had out at the moment would modify some of our spells. It would thematically be represented by having a connection to that pets element. In that way, we would still be the star but the choice of pet would increase in importance. I also wish there was a long cooldown ability that would let summoner switch pets without having to pay the mana cost. It would make the job way more flexible.
    Just a couple of ideas/opinions ^.^
    (2)

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