
Originally Posted by
Kosmos992k
The original statement was 1 ilvl 210 piece per week as a lockout, to prevent people from gearing up very quickly with better gear than Alex Savage, essentially best in slot gear, so that was the starting point. I simply wantedto point out, as I have done, that suck a lockout would destroy Diadem as content because it isveryheavily RNG based with very low chancesof good and useful ilvl210 gear dropping. Statistically speaking, a 1 piece a week lockout would making Diadem an unsustainable source of gear. Not only that, but it would not significantly alter the chances of getting good gear, but it would prevent anyone from either turning in the 'junk' gear for seals, or gearing their retainer - since ilvl is the only thing that matters to retainers.
As far as I am aware, good ilvl210 gear is far from common, and anyone gearing up through Diadem has been extremely fortunate. Given the actual rarity of good gear, it seems illogical to me that raiders would panic that casuals might gear easily using Diadem. Statistically speaking, that's justnotgoing to happen outside of a few very fortunate individuals. Pushing for such a lockout in the face of that reality makes it look like the reason for requesting the lockout is solely about keeping casual players locked out of a wayto catch up with gear - in a catch up patch. I have to wonder why anyone would be that insecure about other players having access to a grindy, RNG based method to assist in catch up.
Once again the specter of raiders insecure about casual players having good gear rears it's ugly head.