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  1. #18
    Player
    eagledorf's Avatar
    Join Date
    Oct 2013
    Posts
    610
    Character
    Jugem Mumei
    World
    Tonberry
    Main Class
    Gladiator Lv 37
    Quote Originally Posted by Reynhart View Post
    It could have been much more interesting to have one tank that survives through mitigation, one through self-healing, one though leeching, etc

    EDITING
    I mean in 2.0 WAR had the self-healing and that just didn't work for the way the game works. Mitigation for tank busters is the main mechanic for tanks right now.

    I'm talking about Wrath vs. oGCD Cooldowns+Casting. Unfortunately, they've made casting basically un-viable on PLD so it's just oGCD Cooldowns, oGCD Cooldowns with Dark Arts before one of them, and oGCD Cooldowns+Wrath.

    I edited my post since PLD is actually 15-25% behind it seems when I checked the latest numbers.

    As for mitigation=>healer DPS...it has to be a lot of extra mitigation. Like so much extra mitigation that damage that would kill a DRK or WAR in a few GCD can just be handled by Regen on a PLD. First of all healers don't get accuracy on their gear anymore and their DoTs are like twice the potency of their filler spells. Second of all this content cycle they've intentionally prevented defensive tanking from improving healer DPS by making mechanics like DPS down in A3, Throttle, and massive damage on the raid instead of on the tank so either the healers can DPS with any tank or they can't DPS with any tank.

    Once you get that much extra mitigation, it's going to become a distinct advantage while learning content to just have this invincible tank that can help you top the party up instead of one of the other tanks.
    (0)
    Last edited by eagledorf; 11-25-2015 at 07:26 PM.
    http://bit.do/PLD_A4S