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  1. #1
    Player
    Exodus_Kenpachi's Avatar
    Join Date
    Sep 2015
    Posts
    128
    Character
    Exodus Kenpachi
    World
    Gilgamesh
    Main Class
    Warrior Lv 60
    Holy hell. WAR does not need to be nerfed. Why do people keep going back to this? It is literally mind blowing. Why would you take the one well designed and perfectly balanced class and nerf them because another tank has a poor utility kit/design? I will never understand this logic.
    (3)
    Last edited by Exodus_Kenpachi; 11-24-2015 at 10:08 PM.

  2. #2
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Exodus_Kenpachi View Post
    perfectly balanced
    Having the highest DPS and highest utility of all tanks, while still having on par mitigation is anything but perfectly balanced.
    (4)

  3. #3
    Player
    Freyyy's Avatar
    Join Date
    Mar 2015
    Posts
    1,079
    Character
    Freyja Redgold
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Reynhart View Post
    Having the highest DPS and highest utility of all tanks, while still having on par mitigation is anything but perfectly balanced.
    What he's been saying is that the WAR is the only tank that is perfectly designed and balanced within its own kit (lots of synergies between different offensive and defensive abilities, everything works perfectly well and there is no useless ability) while DRK/PLD both have flaws (mostly PLD, but DRK is also lacking in some domains compared to WAR). I definitely agree with him, they shouldn't touch a job they did a so great job balancing. They should just give the same amount of work into PLD and DRK. It wouldn't even be very hard, just get rid of this magical/physical nonsense first, like, seriously, all tanks should mitigate all types of damage like WAR does. Then if they really don't want PLD to deal more damage, they should at least fix their enmity and give them some truly useful mitigation-based utilities that could compensate for the DPS loss of having one in your party. A great way to make PLD + DRK a viable comp. would be just to give the slashing debuff to one, let's say DRK, and storm's path to the other (PLD). Wouldn't be broken at all, and would bring balance to the tanks.
    (2)

  4. #4
    Player
    Exodus_Kenpachi's Avatar
    Join Date
    Sep 2015
    Posts
    128
    Character
    Exodus Kenpachi
    World
    Gilgamesh
    Main Class
    Warrior Lv 60
    First of all, WAR does not have the highest DPS of the three tanks. WAR has the highest OT DPS of the three tanks... DrK actually have the highest MT DPS of the three tanks (DrK outside of grit beats out WAR MTing in Deliverance and DrK in Grit out DPS a WAR in Defiance).

    Secondly your argument is that becuase WAR brings a meaningful contribution to the raid group via DPS and utility and PLD does not it needs to be nerfed, which is wrong. The main issue here is that we have 3 tanks in a two tank system and SE gave all tanks the ability to survive all ecounters and did not give all three tanks equal but different utility. As I have said before the major issue is PLDs kit is useless in the raid environment and needs to be adjusted. Nobody cares about mitigation outside of survival. Nobody ever has and nobody ever will. If raid groups could get away with a DPS class tanking they would do it... As proven in countless MMOs. The ides behind "this is the mitigation tank" is a poor one and needs to be adjusted.

    You could shoot WARs mitigation into the dirt and as long as they can survive every encounter groups would STILL favor them over PLD as long as the DPS gap is large enough.

    Tanks have 3 areas in which they contribute:

    Raid damage mitigation
    Raid DPS increase
    Personal DPS

    Right now we have two tanks that can place a check mark in all three categories and one tank which doesn't have any. The issue is not WAR/DrK it is PLD
    (2)
    Last edited by Exodus_Kenpachi; 11-25-2015 at 12:47 AM.

  5. #5
    Player
    Freyyy's Avatar
    Join Date
    Mar 2015
    Posts
    1,079
    Character
    Freyja Redgold
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Exodus_Kenpachi View Post
    snip
    This guy is one of the few forum posters that seem to actually know what they're talking about. I like you Mr. Exodus_Kenpachi.
    (2)

  6. #6
    Player
    Anthius's Avatar
    Join Date
    Apr 2015
    Posts
    5
    Character
    Mia Aoi
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Exodus_Kenpachi View Post
    Tanks have 3 areas in which they contribute:

    Raid damage mitigation
    Raid DPS increase
    Personal DPS

    Right now we have two tanks that can place a check mark in all three categories and one tank which doesn't have any. The issue is not WAR/DrK it is PLD
    Maybe I'm missing something here but how does DRK contribute to Raid DPS aside from it's Personal DPS?

    But bringing up Raid DPS is a good point. If all 3 tanks end up contributing an equal amount of raid DPS even if it isn't just their personal DPS.

    Maybe give the Paladians something that can proc while they're tanking that can give some sort of inspiration buff and buff party members damage by X amount for Y time on Z cooldown. and set the numbers somewhere so they're bringing an effective amount of raid dps that the other tanks bring. Then you have the paladins not dragging the raid back because their personal DPS is lower than the others.
    (2)