Amazing that you brag about how your ego isn't as big as others while you spout stuff like this. Every tank has to use planned CDs in raiding. War and Drk do NOT have room to "improvise" in savage raiding. This fallacy popped up on here a while ago and apparently it's starting to spread. All this statement proves is your ignorance of the other two classes and how they perform in savage. It's one giant humblebrag that has the audacity to call out others as egotistical.
Anyway TC PLD suffers in dungeon runs because while their single target rotations ouput slightly less damage than the other two tanks, they have no reliable aoe dps. They're like what ninja are to dps classes. Still good in their own way but you might wince a little if you see one in a dungeon run, even if they're a great player that stomps bosses.
Drk has the most ogcd attacks so they feel somewhat like a dps in that they're constantly attacking I wouldn't call them "button mashey" though. like every other class, there's still a logical rotation to follow if you want to perform well.
I also noticed you didn't mention warrior. They're a tank class too. ^^ A lot of people seem to write them off because for some reason using an axe is a deal breaker instead of ZOMGZ SWORDZ, but the people I know that originally put off leveling them but later got around to it normally find the class very fun. You also have a lot of OGCDs, but they're mainly buffs of defensive cd's that aren't necessarily as strong as paladins, but have shorter timers so you can use them more often. They're all about hulking up, both offensively and defensively.
All that said, Paladins are generally the easiest tank to pick up and play for most people, and if you want your tank class to be more of an entertaining side diversion instead of your main, it probably isn't a bad call. Most of the aggro complaints about pld come from people tunnel visioning single targets or stacking vit to high heaven while forgetting str governs their aggro generation. Use a combination of the two and you should be fine, 1k hp is not going to make or break whether you survive unless your healer doesn't know how to heal, but that extra enmity will be very noticeable.


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