MCH is definitely the most fun job I have played in this game. Sure I can gripe a bit about some design decisions, but it is a real fun job to play overall. The only real big issue I have with MCH and it is the same issue with BRD is that our support abilities makes us more viable heavy progression wise to certain group compositions. It should of been set up that MCH and BRD play differently, but their support abilities such as Foe's Requiem and Hypercharge should of been more homogenized. Not to say completely the same, but have both BRD and MCH be very beneficial for both mage heavy or physical heavy parties.

If you have doubts playing the job, don't. It is as welcomed of a job as any other in this game. It just got some flack at the beginning because people did not know how to work with it at first, leading them to believe it was a bad job. Nothing feels quite good like a 10K+ Wildfire after seeing all the crits go off before then.