
Originally Posted by
Jpec07
That's like saying water is supposed to be the wet drink. Sure, water may be the wettest drink, but you're going to want something more when you're dining. There are flavors to consider, textures, and other factors that make other beverages appealing. This doesn't make water any less desirable, but when paired with pasta primavera, you're likely going to want some white wine instead (especially when wine is also a drink that has water in it, and so therefore also wet by its definition).
Tanks are defensive by their very nature, so saying Paladins are supposed to be "the defensive tank" doesn't really stand to scrutiny. It's redundant, and not really distinct at all. There are things about Paladins that can be made appealing, but right now it doesn't really pair well with anything.
And I think a lot of people have a problem here: we want the job to be interesting and unique, and we come in with a love for the idea of a tank with a shield, but then we find out that SE slapped that shield onto the most generic job in the game, and we are disappointed.
Mayhaps PLD should stay as it is, and SE should develop a Javelinier/Spartan job (as just one possible idea) as a more involved "tank with a shield."