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  1. #81
    Player
    gehrtalert's Avatar
    Join Date
    Jul 2014
    Posts
    176
    Character
    Bluehaired Bigdude
    World
    Coeurl
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Shurrikhan View Post
    I play all three tanks about equally, blah, blah, and make Clemency more broadly relevant.
    I don't understand how Clemency isn't relevant. Ive have Clemency for 1 and a half levels and I've found it useful as hell.

    Leveling up in dungeons and everyone takes a big hit... Throw a Clemency out for yourself and let the healer deal with the rest of the party. Less stress on the healer to heal you and worry about healing people who can't heal themselves.

    Doing solo content... Don't even need to explain where it might come into use there.

    I didn't make it to level 60 so I don't know how it works with end-game content but I'm almost certain it works the same way as every other time you use it.

    I'm not saying it's the greatest heal to use but people saying it is a pointless skill is ridiculous. Go practice some more because if you can't use the skill because you can't find a use for it, then maybe the fault is yours and not SE.
    (0)

  2. #82
    Player
    Disc's Avatar
    Join Date
    May 2012
    Location
    Ul'dah
    Posts
    179
    Character
    Kalos Ianei
    World
    Goblin
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Jpec07 View Post
    Oh I see, you seem to think...
    Being new to the job does not help your argument. It just shows you picked a job you don't like based on aesthetics. You aren't going to see any drastic changes to it no matter how much you want it to play like WAR.

    DRKs core abilities were modeled after PLD, that's a problem for DRK if anything, not PLD. From there PLD has Cover which is unlike any other ability in the game, that's more than can be said for any other job. From there the class was actually designed practically with a solid theme in mind. HW adjustments covered over its weaknesses & made it stronger at everything it does best. The only thing lacking about the job was brought about because of the new direction they took raids, an enmity bonus on their closer would've benefited them whereas it was detrimental in ARR content. The devs have just patched in an extremely significant change that may have fixed it while making the job more active & you're complaining because you want bigger deeps

    So really, yes, Paladins are objectively boring. Part of it is how clunky and hard to use our new abilities are, and part of it is how generic everything else is.
    Welcome to 2015, RDM tanks died with FFXI.
    (1)

  3. #83
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by gehrtalert View Post
    I don't understand how Clemency isn't relevant. Ive have Clemency for 1 and a half levels and I've found it useful as hell.
    I'm not saying it's the greatest heal to use but people saying it is a pointless skill is ridiculous. Go practice some more because if you can't use the skill because you can't find a use for it, then maybe the fault is yours and not SE.
    Second line of my post, gehrtalert--solo-healing the tank busters in A4N when the DF healers are running about like idiots. Really... you need only read the post that you're replying to. And if you haven't reached 60 yet, you might want to do that before calling others out on the job in question. You have yet to see much what really limits the ability, or, more likely, to what extent.

    I never said Clemency wasn't relevant. I merely wished it was more broadly relevant, e.g. in situations other than being the only healer, knowing that failure was imminent and precasting accordingly. Some of this might be doable by simply reducing its cast time, some other parts maybe by interruption resistance of some sort. Likely, it will take something a bit more creative.
    (1)
    Last edited by Shurrikhan; 11-14-2015 at 05:08 PM.

  4. #84
    Player
    gehrtalert's Avatar
    Join Date
    Jul 2014
    Posts
    176
    Character
    Bluehaired Bigdude
    World
    Coeurl
    Main Class
    White Mage Lv 60
    I wasn't trying to down on you individually Shurrikhan, I actually agree with most of your post. It was just a broad statement towards everybody complaining about PLD lately. Just because I haven't hit 60 with pally yet doesn't mean I don't understand the skill enough to know where I might be handy to have. I was 50 for a long time before HW and I think I have a pretty good idea on what a paladin is. Job 1 as a tank is to hold enmity. Once that's done it's basically players choice on what to do next. It doesn't really matter. Telling me I don't know what I'm talking about because im not at 60 isn't a winning argument. I've ran the 60 content on WHM so I have a pretty good idea where someone would be able to help out with a Clemency. Being able to heal myself while the healer was doig whatever they were doing is just my type of style. I would rather be able to heal myself then rely on an under geared or under experienced healer. That's just me tho.
    (0)

  5. #85
    Player
    IndigoHawk's Avatar
    Join Date
    Aug 2013
    Posts
    276
    Character
    Yslera Ravshana
    World
    Cactuar
    Main Class
    Gladiator Lv 60
    If you'd like to rely on yourself instead of a healer for healing, then you want warrior, not paladin.

    When is a paladin going to cast a 2.5s Clemency without being interrupted? Certainly not when they're MT and being hit all the time. There are a few fights that have enough free time to use Clemency, but it's limited and not practical in general for MT. It competes with the same small niche as Stoneskin, so it barely adds more utility to paladins than before.

    Warriors are designed to self heal and are equally effective healing themselves as MT or OT. Equilibrium. Inner Beast. Bloodbath + Deliverance + Fell Cleaves. Thrill of Battle. Storm's Path. Mercy Stroke for trash mobs.

    For the example of A4N of using Clemency to self heal, that's true, but warriors can do the same thing and do damage at the same time, which outclasses Clemency. Clemency's only unique aspect is offhealing other people as the offtank, and it's slow and can only be used a couple times before needing to recharge.
    (0)

  6. #86
    Player
    NatSilverguard's Avatar
    Join Date
    Sep 2015
    Posts
    91
    Character
    Nat Silverguard
    World
    Leviathan
    Main Class
    Gladiator Lv 60
    i can't see the point of this thread. if it's boring to you then don't play paladin.

    what's the goal of this thread?
    you want everybody to play warrior?
    you want to change paladin's mechanics and make them similar to warrior's?
    you want everybody to know how awesome you are cause you're playing a warrior and not a boring paladin, is that it?

    seriously OP, what's your point?
    (0)
    Nat's True Day Job

    Killing Squids: https://zkillboard.com/character/94500886/


  7. #87
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Hayward View Post
    To be perfectly honest, if you're looking for an adrenaline rush you're playing the wrong role. Tanking is not about thrillseeking. It's about keeping 3 or 7 others from being slaughtered.
    I can't understand how you can say that while having a DRK lvl 60...DRK is a great "rush" when tanking, as you have a lot of things to do, always one...more...cooldown...I...can...squeeze...
    Quote Originally Posted by NatSilverguard View Post
    seriously OP, what's your point?
    To give more depth to PLD
    (0)

  8. #88
    Player
    Freyyy's Avatar
    Join Date
    Mar 2015
    Posts
    1,079
    Character
    Freyja Redgold
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Reynhart View Post
    I can't understand how you can say that while having a DRK lvl 60...DRK is a great "rush" when tanking, as you have a lot of things to do, always one...more...cooldown...I...can...squeeze...
    He must be that full VIT guy who tanks with only Grit on and no Darkside, and only uses Power Slash combo.
    (0)

  9. #89
    Player
    Disc's Avatar
    Join Date
    May 2012
    Location
    Ul'dah
    Posts
    179
    Character
    Kalos Ianei
    World
    Goblin
    Main Class
    Dark Knight Lv 60
    More likely he has played other classes & realized tanks in general are slow & effortless in comparison.
    (0)

  10. #90
    Player
    Freyyy's Avatar
    Join Date
    Mar 2015
    Posts
    1,079
    Character
    Freyja Redgold
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Disc View Post
    More likely he has played other classes & realized tanks in general are slow & effortless in comparison.
    That was absolutely not his point at all, nor our point. DPS classes have more complex rotations because their only focus is to deal damage (outside of dealing with the mechanics). It has nothing to do with the pace and the skill ceiling of a job. DRK for example while being a tank and not having a very complex rotation is one of the fastest-feeling jobs in the game because of both Blood Weapon and the shitton of oGCDs and procs while MTing. It feels as fast as MNK/NIN, sometimes even faster in terms of input per minute. And it's hella fun and there is definitely a "thrill" or "rush" feeling when playing it, even if it's not very complex. Feeling =/= complexity.
    (0)

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