So if the void ark gear is i200 (?) and once a week. What is the point of it exactly?
So if the void ark gear is i200 (?) and once a week. What is the point of it exactly?
I don't think anyone can stop me anymore, except for god"...
wait longer than 4 months how much longer do you want them to wait? Savage is only good to 3.2, the people who care about the challenge have already been doing it. they already delayed the weapon upgrade item to 3.15 probably. so should they delay that to when nobody actually wants it?
is the nature of hunts supposed to be A Ranks just standing around the field and S Ranks popping and no one caring about it? that's been the nature of hunts on my server for at least the last month.
people had 4 months to step foot into Savage already, why would anyone who still haven't all of a sudden decide to do it now? the way Savage is designed, if you're not the type to be after BiS, you won't clear A3S anyway. A3S isn't built for people who don't care about being really good at the game.
Player
And anooooother hunt thread......zzzZZzzz
Yeah, it's called The Diadem.Re-posting this from a similar thread:
If they made them like actual hunt quests this wouldn't be a problem. Acccept the quests from the tavern or w/e, walk up to the hunt area queue awaiting 24-72 players, explore the now empty area instance specially made for your team, seek out the monster and beat the crap out of it. Now your whole team gets full credit and everyone goes back happy.
Also re-posting from a similar thread:
............Why are you comparing company exploration to hunts? You do a buttload more things in explorations. In fact explorations would've been alot better if the exploring factor wasn't butchered with a damn to-do list. Whats the point of going to these new mysterious lands if we can't discover the s#%$ that are mysteries to us?? We already know what we're looking for!! That's like half the exploring right there!! Another idea with untapped potential.
The hunt idea is what hunts should have been in the past. Explorations would've been different too. Btw its was the first time I looked at that picture, super disappointing.
That begs the question, why didn't The Diadem replace The Hunt entirely? It's pretty much a better version of The Hunt, even with its own currency similar to The Hunt.
They're not butchering anything with a to-do list, that list is available for players who want to have a goal in mind. They can be completely ignored without any issues, I fail to see how that's butchering anything.............Why are you comparing company exploration to hunts? You do a buttload more things in explorations. In fact explorations would've been alot better if the exploring factor wasn't butchered with a damn to-do list. Whats the point of going to these new mysterious lands if we can't discover the s#%$ that are mysteries to us?? We already know what we're looking for!! That's like half the exploring right there!! Another idea with untapped potential.
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